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[Bug] Quantum CPU fails to process autocrafting recipes using GTCEu tools (durability-based tools) #67

@OishiiShishamo

Description

@OishiiShishamo

Description
Autocrafting recipes that require GregTechCEu (GTCEu) tools (such as Hammers or Wrenches) do not function correctly when using the Quantum CPU (CrazyAE's Crafting Storage and Accelerators). While the Improved Molecular Assembler can handle these recipes correctly, the Quantum CPU seems to fail to recognize or process the tools that are returned to the system with reduced durability.

Environment
• Modloader Version: Cleanroom 0.3.34-alpha
• AE2 Unofficial Extended Life (AE2UEL) Version: v0.56.7
• CrazyAE Version: v0.6.0.2
• GregTechCEu Version: 2.8.10-bata

Steps to Reproduce

  1. Create a processing or crafting pattern that uses a GTCEu tool (e.g., Iron Ingot + Hammer -> Iron Plate).
  2. Set up a crafting unit using CrazyAE's Quantum CPU components (Crafting Storage and Crafting Co-Processing Units).
  3. Request the craft via the Crafting Terminal.
  4. The craft either gets stuck, whereas it works fine with standard AE2 CPUs or when only using the Improved Molecular Assembler.

Expected Behavior
The Quantum CPU should be able to handle GTCEu tool-based recipes, recognizing the tools even after their durability changes, just like the Improved Molecular Assembler.

Additional Context
• This issue is likely specific to the optimization logic of the Quantum CPU.

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