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wasm demo: run WebUIs against FluidNC's own web server - #1913
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🟡 Changes recommended
WebSocket cancellation, truncated HTTP handling, multi-tab routing, and WebUI installation have unresolved correctness issues.
5 open findings
What changed in this PR
Reworks the WASM demo to serve unmodified WebUIs through FluidNC’s real HTTP, WebSocket, WebDAV, and filesystem stack.
Changes:
- Adds BrowserAsyncTCP and JavaScript HTTP/WebSocket virtual networking.
- Adds persistent seeded filesystems and WebUI installation/file controls.
- Removes the former postMessage command/filesystem bridge.
| File | Description |
|---|---|
platformio.ini |
Enables the WebUI stack and WASM networking dependencies. |
FluidNC/wasm/wasm_main.cpp |
Removes shim-channel initialization and exports. |
FluidNC/wasm/wasm_fs_bridge.cpp |
Removes the filesystem bridge. |
FluidNC/wasm/vnet_client_test.mjs |
Tests HTTP, uploads, and WebSockets headlessly. |
FluidNC/wasm/VirtualNet.cpp |
Adds the WASM virtual network module. |
FluidNC/wasm/vconn_smoke_test.mjs |
Adds raw virtual-connection smoke coverage. |
FluidNC/wasm/ShimChannel.cpp |
Removes the postMessage channel. |
FluidNC/wasm/README.md |
Documents persistence and virtual networking. |
FluidNC/wasm/pio_toolchain_wasm.py |
Exports FS and links IDBFS support. |
FluidNC/wasm/IPAddress.h |
Uses Arduino-Emulator’s IPAddress when available. |
FluidNC/wasm/FwInfo.cpp |
Removes the superseded firmware-info module. |
FluidNC/wasm/functions/webui-proxy.js |
Proxies release gzip files unchanged. |
FluidNC/wasm/demo/vnet-ws-shim.js |
Implements iframe WebSocket relaying. |
FluidNC/wasm/demo/vnet-sw.js |
Relays iframe HTTP through a service worker. |
FluidNC/wasm/demo/vnet-host.js |
Implements the virtual HTTP/WebSocket client. |
FluidNC/wasm/demo/serve.py |
Adds a local WebUI release proxy. |
FluidNC/wasm/demo/seed-sd/square.nc |
Adds sample SD G-code. |
FluidNC/wasm/demo/seed-sd/Rotor.nc |
Adds a larger sample job. |
FluidNC/wasm/demo/seed-sd/manifest.json |
Lists SD seed files. |
FluidNC/wasm/demo/seed-localfs/preferences.json |
Adds seeded WebUI preferences. |
FluidNC/wasm/demo/seed-localfs/manifest.json |
Lists LocalFS seed files. |
FluidNC/wasm/demo/seed-localfs/config.yaml |
Adds the demo machine configuration. |
FluidNC/wasm/demo/index.html |
Adds browsing, installation, files, and persistence. |
FluidNC/wasm/BrowserAsyncTCP/AsyncTCP.h |
Defines the virtual AsyncTCP API. |
FluidNC/wasm/BrowserAsyncTCP/AsyncTCP.cpp |
Implements threaded virtual connections. |
FluidNC/src/WebUI/WebCommands.cpp |
Removes obsolete ShimChannel documentation. |
🧠 Review effort: Balanced
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The wasm build now includes the real WebUI/ web server -- HTTP routes, WSChannel and WebDAV on unmodified ESPAsyncWebServer -- so a browser can use it exactly as it uses a controller. A web page cannot listen on a socket, so the sockets come from JS instead: - BrowserAsyncTCP/: the AsyncTCP API that ESPAsyncWebServer builds on, over numbered virtual connections that JS opens, feeds and closes with fluidnc_vconn_open/send/close; output returns through self.fluidncOnVconnData/Close. All callbacks run on one async_tcp thread, as on lwIP's task on ESP32. - VirtualNet.cpp: the network module -- always up, at 192.168.0.1 (the access-point address) and <$Hostname>.local -- providing ESP800/ESP111 and the $I and ESP420 network lines. - env:wasm uses Arduino-Emulator, like the posix envs. Library builds are switched to emcc too (previously only project sources were), FS is exported to JS, and wasm/IPAddress.h defers to Arduino-Emulator's. - ESPAsyncWebServer's chunked in-flight pacing is off for this env: with instant acks it stalls responses whose source is briefly empty, which truncated /command replies such as [ESP400] (upstream fix proposed in ESP32Async/ESPAsyncWebServer#488). - The postMessage WebUI bridge this replaces is removed: ShimChannel.cpp, wasm_fs_bridge.cpp and FwInfo.cpp. - vconn_smoke_test.mjs: a headless Node test of HTTP, upload and WebSocket over virtual connections. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A page can't listen on a socket, so these carry a WebUI's traffic to the web server inside the wasm module over its virtual connections. A WebUI loaded from FluidNC then talks ordinary HTTP and WebSocket, unmodified. - vnet-sw.js: a Service Worker (scope device/) that relays every same-origin request from the device frame -- /, /command, /files, /upload, /sd/... -- to the demo page and streams the response back. It decodes gzip (browsers don't decode a Response a worker builds), adds the COEP header the isolated page requires of a nested document, injects the WebSocket stand-in into HTML, and keeps redirects inside its scope. - vnet-ws-shim.js: replaces window.WebSocket in the device frame, since Service Workers can't see WebSockets. It treats the device's names and the page's own host (on any port) as the device, keeps same-device links and window.open inside the frame, and reports in-page URL changes. - vnet-host.js: on the demo page, the HTTP/1.1 and WebSocket client over fluidnc_vconn_*, with a cookie jar (browsers drop Set-Cookie from worker-built responses), and helpers for device names and URLs. Its createClient() core has no DOM dependencies. - vnet_client_test.mjs: drives that client against the wasm server in Node -- gzip, cookies, chunked replies, uploads, the WebUI install sequence, and a WebSocket session. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The demo now behaves like a board on the network. A WebUI runs only by browsing to FluidNC, which serves it -- or its built-in file manager -- from LocalFS; the demo needs no WebUI-specific code. - An address bar preset to fluidnc.local, with Back/Forward/Reload: paths work as on a board (/?forcefallback=yes, /files?path=/, /command?plain=...), only <$Hostname>.local and the device's IP resolve, and other names, https: and other ports fail as a browser would report it. ?browse=<address> opens the demo at an address, and a navigation that escapes the device frame is sent back into it. - Install WebUI: fetches a project's latest GitHub release (through webui-proxy, which now returns the release's index.html.gz unchanged and which serve.py now also implements for local use) or a local build, and uploads it to LocalFS as index.html.gz through FluidNC's /files route, removing any old index.html/index.html.gz. As after an upload to a board, the user browses to FluidNC to run it. - The Upload/Download panel goes through FluidNC too: /files and /upload for uploads, their JSON for listings, WebDAV /flash and /sd for downloads. - Files and NVS settings persist across reloads in IndexedDB (one saving tab, coordinated with Web Locks), seeded from seed-localfs/ and seed-sd/, with a button to reset to the built-in copies. This supersedes #1900, whose persistence and seeding are included here; its WebUI bridge features are replaced by the above. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- vnet-sw.js: never route a frame's requests to another tab's FluidNC. The frame-to-page mapping is lost when the browser stops the idle worker; it used to fall back to any demo page. It now recovers by asking the frame for its page's token (vnet-ws-shim.js answers) and the pages which one owns it, and without an answer guesses only when a single demo page is open -- otherwise the request fails with 503. - vnet-host.js: a Content-Length or chunked body cut short by the server closing is now an error, not a short success; only close-delimited bodies end at close. A WebSocket closed while connect() is still waiting for the server no longer opens an upgrade afterwards. - index.html: the WebUI installer checks each delete and fails if an old index.html survives, since FluidNC would keep serving it. - IPAddress.h: comment named the old env:wasm_webui. - vnet_unit_test.mjs: tests for the above against a fake module and fake browser clients (they fail on the previous code); the integration test also checks the delete replies. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- vnet-host.js: the cookie jar now follows RFC 6265 path rules instead of keeping one cookie per name. A cookie belongs to its Path (or the directory of the request that set it), is sent only on requests at or under that path, most specific first, and Max-Age=0 or a past Expires removes it. FluidNC's sessionId is set for "/", and the HTTP/UIDir WebUIs of #1885 set a uiSession cookie for "/ui/<name>/" that must reach only that WebUI; sending one UI's uiSession everywhere defeated that isolation. - BrowserAsyncTCP: keep the client and local addresses in network byte order, as lwIP does and IPAddress(uint32_t) expects; the log showed requests "from 1.0.0.127". - vnet_unit_test.mjs: cookie-path tests (they fail on the previous jar). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
#1906 made WebUIServer and TelnetServer register mDNS services unconditionally and added a no-op posix/Mdns.cpp so native builds still link. env:wasm takes only selected posix/ files, so it needs this one too, or WebUIServer's Mdns::add/remove are undefined at link time. (On a base before #1906 the file doesn't exist yet and the filter line matches nothing.) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Service Worker served the device frame under device/, and the prefix showed: a WebUI at /ui/webui2/ saw /device/ui/webui2/ as its own path. WebUI 2's HTTP/UIDir support derives its base from location.pathname, so it fell back to root-UI behavior and saved its preferences to LocalFS. Navigations to a bare "/" also escaped the scope to the demo page. The worker now covers the whole site and routes each request by who made it: frame navigations and requests from nested windows go to FluidNC with exactly their paths; the demo page, its workers and top-level tabs use the network. The device frame therefore sees the same URLs as on a controller -- /, /ui/<name>/, /#/dashboard and the reload helper pages all behave as they would on a board. The frame guard and Location rewriting are gone, the old device/-scoped registration is removed, and the demo must be served from the root of its origin. The virtual network's traffic is now logged to the DevTools console: a line per HTTP exchange (method, path, status, bytes each way, time; the demo page's own requests marked "(demo)") and per WebSocket open/close with message and byte counts. FluidNCVnet.logFrames = true adds each WebSocket message; FluidNCVnet.log = false silences it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The demo's buttons, drop-downs and address bar get a larger sans-serif font, padding and rounded corners: blue action buttons, grey navigation buttons, and a red outline on Reset, whose explanation moves into its tooltip. The terminal and WebUI frames get a heavier border. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
"Install WebUI to" chooses LocalFS index.html.gz, as before, or /ui/<name> (HTTP/UIDir), with a name defaulting to the project's (figui, webui2, webui3) or the local file's. The latter installs through FluidNC's HTTP interface as a browser on the LAN would: a WebDAV DELETE of any old index.html, which would be served in preference, then PUT /ui/<name>/index.html.gz, which creates the directory. The name localfs is FluidNC's for the LocalFS root, so it installs there. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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What this does
The WASM demo used to run a WebUI by loading it into an iframe and talking to it over a
postMessagebridge. Each WebUI needed bridge code of its own, and that code had to be maintained separately in WebUI 2, WebUI 3 and FigUI.This PR removes the bridge. The wasm module now contains FluidNC's real web server, and the demo behaves like a board on the network. You browse to
fluidnc.local, FluidNC serves its WebUI from LocalFS, and the WebUI talks ordinary HTTP and WebSocket to it, unmodified. Stock releases of WebUI 2, WebUI 3 and FigUI run this way.How
A web page can't listen on a socket, so the server's sockets come from JavaScript instead:
Commits
BrowserAsyncTCP/: AsyncTCP over virtual connections driven from JS.VirtualNet.cpp: the network, at192.168.0.1and<$Hostname>.local.env:wasm, on Arduino-Emulator like the posix envs.ShimChannel.cpp,wasm_fs_bridge.cpp,FwInfo.cpp.vnet-sw.js, a Service Worker that relays the iframe's HTTP.vnet-ws-shim.js, a WebSocket stand-in.vnet-host.js, an HTTP/WebSocket client with a cookie jar.fluidnc.local, with browser-style errors for names that don't resolve, and?browse=deep links./files, or as its own WebUI in$HTTP/UIDirat/ui/<name>/(Serve multiple WebUIs from HTTP/UIDir at /ui/<name>/ #1885) with a PUT to/ui/<name>/index.html.gz./files,/uploadand WebDAV.Related
WebUIServer) and Don't re-resolve already-resolved paths in WebDAV #1912 (WebDAV). Both re-resolved already-resolved paths, which broke native builds.ASYNCWEBSERVER_USE_CHUNK_INFLIGHTforenv:wasmonly, and that workaround can go once Load exception decoder filter only once #488 is in.Testing
vconn_smoke_test.mjs, andvnet_client_test.mjswith 18 checks, both pass. They cover gzip, cookies, chunked replies, uploads with the size check, the WebUI install sequence, and a WebSocket session. Ad hoc runs also covered WebDAV GET/PUT on both volumes, directory GETs, and repeated[ESP400]reads.wifi_s3builds with the shared files touched here; no runtime change on hardware.Known limits
MitchBradley/ESP3D-WEBUI..gzthrough unchanged), so the site needs a redeploy.🤖 Generated with Claude Code