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Description
I'm working to add a new way to speed up rules_ios builds that use frameworks, AKA virtual frameworks ( #277 ). On the Xcode side hitting a few hiccups with test projects today. I've attempted to get a baseline of what is already working in rules_ios but, most of the example projects are broken from the IDE's perspective. This includes debugging, jump to definition, and other features.
To reproduce:
git clone git@github.com:bazel-ios/rules_ios.git
cd rules_ios
bazel run tests/ios/xcodeproj:Test-Imports-App-Project
open tests/ios/xcodeproj/Test-Imports-App-Project.xcodeproj
I've noticed that rules_ios requires a build to copy some files into derived data. I tried doing a build of the app in the test project TestImports-App inside of Xcode as well.
Debugger
- Set a breakpoint inside of the main file
- Run the program
- observe that breakpoints don't resolve - see attached screenshot
Source editor
- Open the file
empty.swift - Navigate to the interface of a symbol from "SomeFramework"
- observe it navigating to a generated location
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