Get into a VR room surrounded by Tweets! (Twitter api was not implemented in time for hackathon)
A hackathon project! I saw that Alienware equipment was offered, as well as VR headsets, so I decided to experiment with VR for the first time!
I never used unity before, nor have I ever used C#.
Twitter had a representative at the hackathon and I thought that using their api would be interesting; however, I ended up having issues with their oAuth system.
This project was done in under 24 hours.
It is using placeholders for Tweets.
WASD -> move
space -> change Tweets.