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Connection and packet parsing errors in azalea_client #218

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@lyric228

Description

@lyric228

When connecting to the server, multiple packet reading errors occur including:

  • set_player_team packet parsing errors
  • NBT to chat message conversion errors
  • Residual data errors after reading various packets

Code:
https://pastebin.com/HXJajrDE

Full logs:
https://pastebin.com/3buh2XY1

Additional terminal observations:

  • Server periodically closes connection
  • Errors occur when processing various packet types:
    • add_entity
    • chunk_batch_start
    • clear_titles
    • block_changed_ack
    • animate
  • Visible ReadTimeoutException : null error

Environment:

  • Azalea version: 1.21.5 / Commit c7d53d6
  • Minecraft server versions: 1.9+ (including 1.21.5)
  • OS: Linux x64 (Kernel: 6.14.3-arch1-1) / Arch Linux / Wayland
  • Rust:
    • rustup toolchain: nightly-x86_64-unknown-linux-gnu (default)
    • rustup: 1.28.1 (2025-03-05)
    • rustc: 1.88.0-nightly (df35ff6c3 2025-04-23)

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