-
Notifications
You must be signed in to change notification settings - Fork 0
ServerAPI
Global cloak object.
Configuration options are given in ServerConfiguration.
Example:
cloak.configure({
roomLife: 5000,
messages: {
foo: function(arg, user) {
console.log('foo from ' + user.id);
}
}
});
Runs the server. Call cloak.configure first!
Example:
cloak.run();
Returns the number of users on the server. Includes users that are disconnected but have not been pruned per the reconnectWait setting.
The same as doing user.message(name, arg) for every connected user.
Return an array of all rooms.
Create a room. Size is the maximum number of allowed members.
Delete a room. All members are kicked out. If the server is configured to autoJoinLobby (as by default) the users are added to the lobby.
Stop the game loop, stop accepting new connections, disconnect all users.
All documentation on this wiki is licensed under a Creative Commons Attribution 3.0 Unported License. To attribute simply link to this wiki.