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b881c94
Bump 3.0.0
halx99 Oct 4, 2024
0325086
Remove deprecated stubs
halx99 Oct 4, 2024
00903d0
Implement drawArraysInstanced and make instanced draw more common use
halx99 Oct 4, 2024
10e3489
Mark DrawNode::clear as virtual function
halx99 Oct 4, 2024
508bc5b
Improve ImGuiPresenter, prevent mouse scroll event when handled
halx99 Oct 4, 2024
8cb4f39
Make box2d 3.0 works and remove all chipmunk related
halx99 Oct 4, 2024
597aa7f
Change underlaying color type to Color4F aka ax::Color
halx99 Oct 5, 2024
6038e80
Improve DrawNode, don't create backend::Buffer always
halx99 Oct 5, 2024
d15909d
Fix ci
halx99 Oct 5, 2024
bcf7add
Improve code style
halx99 Oct 5, 2024
5c3451d
Fix assetion fail in drawOrder enabled
halx99 Oct 5, 2024
78e1f95
Make DrawNodeTest CandyMixEffect behavior same with 2.x
halx99 Oct 5, 2024
7e997f6
Tidy vertex format
halx99 Oct 5, 2024
f8d1f97
All typo: ax::Color4F ==> ax::Color
halx99 Oct 9, 2024
da1399e
Fix LayerGradient not adapte float4 color format
halx99 Oct 13, 2024
36e8b70
Delete unused files
halx99 Oct 19, 2024
b2da349
Fix preprocessor checks
halx99 Dec 2, 2024
e70e5fa
Update openal-soft to 1.24.1
halx99 Dec 2, 2024
ec84be8
Fix #2254
halx99 Dec 5, 2024
8fcf817
Rename all XXX_C4F_T2F_XXX to XXX_T2F_C4F_XXX
halx99 Dec 5, 2024
3fa00a8
Still use V3F_T2F_C4B for sprite render
halx99 Dec 14, 2024
1cdf0a6
Update lua bindings
halx99 Dec 27, 2024
afd37cc
Merge axmol dev into 3.x
halx99 Jan 5, 2025
99e3506
Update Android & iOS minmal OS support
halx99 Jan 7, 2025
61d3f17
AxmolActivity will extend AppCompatActivity
rh101 Jan 6, 2025
d71dc0c
Update simdjson to v3.11.4
halx99 Jan 8, 2025
d2c6065
Remove dependency rapidjson for JsonWriter
halx99 Jan 10, 2025
e31056c
Update openal-soft to 1.24.2
halx99 Jan 14, 2025
f9907e8
Update simdjson to v3.11.5
halx99 Jan 14, 2025
a02723e
Fix #2330 and improve code style
halx99 Jan 14, 2025
87d7252
Improve code style
halx99 Jan 14, 2025
0e7d41c
Fix linux link error
halx99 Jan 14, 2025
cfdcf21
Rename Color4B to Color32
halx99 Jan 15, 2025
3ca170a
Fix wasm64 build
halx99 Jan 15, 2025
925d3b5
Fix wasm64 runtime exception for imgui glfw backend
halx99 Jan 17, 2025
8ec5ddd
Add wasm64 build to ci
halx99 Jan 17, 2025
53bc5df
Improve Console::Utility::trim and move to StringUtils
halx99 Jan 17, 2025
d3505ad
Add lib: fast_float
halx99 Jan 18, 2025
d6ccf9c
Improve c3t, c3b load
halx99 Jan 19, 2025
daf7300
Fix android appcompat not set in template project
halx99 Feb 5, 2025
9999664
Fix wasm compiling warnigs and errors
halx99 Feb 5, 2025
a3b0acd
Update simdjson and fast_float
halx99 Feb 9, 2025
6afa590
Fixup merge issue cause compile errors
halx99 Feb 11, 2025
3add89a
Improve type Color32
halx99 Mar 7, 2025
b9ed62e
Improve FileUtils removeDirectory implementation, see #2208
halx99 Apr 4, 2025
16ff461
Update openal-soft to 1.24.3
halx99 Apr 4, 2025
b26fa7a
Update codebase to c++23
halx99 Apr 27, 2025
9edf289
[WIP] Implement Physics2D with box2d-v3
halx99 Feb 27, 2025
e066831
Fix possibile conflict
halx99 May 7, 2025
cfb6ef5
Update simdjson: 3.12.0 => 3.13.0
halx99 Jun 5, 2025
2a89b0f
Update fast_float: 8.0.0 => 8.0.2
halx99 Jun 7, 2025
d611446
Fix box2d-v3 shape instancing draw for metal render backend
halx99 Jun 12, 2025
5d88ef2
Catch Bundle3D binary read exception
halx99 Jun 18, 2025
6c114d8
Fix LayerGradient color
halx99 Jun 18, 2025
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11 changes: 10 additions & 1 deletion .github/workflows/build.yml
Original file line number Diff line number Diff line change
Expand Up @@ -28,7 +28,7 @@ on:
env:
__1K_CXXSTD: '${{ inputs.cxxstd }}'

run-name: 'build@c++${{ inputs.cxxstd || 20 }}'
run-name: 'build@c++${{ inputs.cxxstd || 23 }}'

jobs:
win32:
Expand Down Expand Up @@ -180,3 +180,12 @@ jobs:
token: ${{ secrets.AX_TRIGGER_SITE_TOKEN }}
repository: axmolengine/axmol.dev
event-type: forward-push
wasm64:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
submodules: 'recursive'
- name: Build
shell: pwsh
run: ./tools/cmdline/axmol -p wasm64 -xc '-DAX_ENABLE_EXT_EFFEKSEER=ON,-DAX_WASM_THREADS=8' -j2 -t 'cpp-tests,fairygui-tests,lua-tests'
4 changes: 2 additions & 2 deletions 1k/build.profiles
Original file line number Diff line number Diff line change
Expand Up @@ -46,15 +46,15 @@ cmdlinetools=19.0
# - https://developer.android.google.cn/about/versions/15/behavior-changes-all?hl=zh-cn#16-kb
# In China Mainland, please download from https://pan.baidu.com/s/1neJydxOGTT7aCQvLLwbicw?pwd=qqiq
# to $AX_ROOT/cache/, then run `setup.ps1 -p android`
ndk=r23d
ndk=r27c

# The android target sdk version, @gradle
# as latest as possible
target_sdk=36

# The android min sdk version, @gradle
# as min as possible
min_sdk=17
min_sdk=21

# The gradle version, @setup.ps1
# as latest as possible
Expand Down
2 changes: 1 addition & 1 deletion 1k/ios.cmake
Original file line number Diff line number Diff line change
Expand Up @@ -35,7 +35,7 @@ if(NOT DEFINED DEPLOYMENT_TARGET)
if (XCODE_VERSION LESS "14.3.0")
set(DEPLOYMENT_TARGET "11.0" CACHE STRING "" FORCE)
else() # xcode 14.3+ require 12.0 for c++ std::get
set(DEPLOYMENT_TARGET "12.0" CACHE STRING "" FORCE)
set(DEPLOYMENT_TARGET "13.0" CACHE STRING "" FORCE)
endif()
endif()
elseif (PLAT STREQUAL "tvOS")
Expand Down
20 changes: 2 additions & 18 deletions 3rdparty/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -156,22 +156,6 @@ if(AX_ENABLE_PHYSICS)
ax_add_3rd(box2d OPTIONS ${box2d_opts})
endif()

if(AX_ENABLE_PHYSICS)
ax_add_3rd(chipmunk OPTIONS
"CP_BUILD_SHARED OFF"
"CP_BUILD_STATIC ON"
"CP_BUILD_DEMOS OFF"
"CP_INSTALL_STATIC OFF"
)
set_target_properties(chipmunk PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_SOURCE_DIR}/chipmunk/include"
)

# !important axmol not use double precision
target_compile_definitions(chipmunk PUBLIC CP_USE_CGTYPES=0)
target_compile_definitions(chipmunk PUBLIC CP_USE_DOUBLES=0)
endif()

ax_add_3rd(freetype OPTIONS
"DISABLE_FORCE_DEBUG_POSTFIX ON"
"SKIP_INSTALL_ALL TRUE"
Expand Down Expand Up @@ -288,11 +272,11 @@ if (AX_ENABLE_AUDIO)
set(ALSOFT_CPPWINRT_VERSION ${AX_CPPWINRT_VERSION} CACHE STRING "" FORCE)
endif()

ax_add_3rd(openal EXCLUDE_FROM_ALL TARGETS alcommon;OpenAL OPTIONS ${alsoft_opts})
ax_add_3rd(openal EXCLUDE_FROM_ALL TARGETS OpenAL;alsoft.common OPTIONS ${alsoft_opts})

target_include_directories(3rdparty INTERFACE openal)
target_compile_definitions(3rdparty INTERFACE AX_USE_ALSOFT=1)
set_target_properties(OpenAL alcommon PROPERTIES CXX_STANDARD ${_AX_CXX_STD})
set_target_properties(OpenAL alsoft.common PROPERTIES CXX_STANDARD ${_AX_CXX_STD})

if (AX_USE_ALSOFT_STATIC)
target_compile_definitions(3rdparty INTERFACE AL_LIBTYPE_STATIC=1)
Expand Down
25 changes: 12 additions & 13 deletions 3rdparty/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@

## Box2D
- [![Upstream](https://img.shields.io/github/v/release/erincatto/box2d?label=Upstream)](https://github.com/erincatto/box2d)
- Version: 2.4.2
- Version: 3.1.1
- License: MIT

## Bullet
Expand All @@ -25,11 +25,6 @@
- Version: 1.34.5
- License: MIT

## Chipmunk2D
- [![Upstream](https://img.shields.io/github/v/tag/slembcke/Chipmunk2D?label=Upstream)](https://github.com/slembcke/Chipmunk2D)
- Version: git 7.0.3-0cb05e7 {until Dec 16, 2021}
- License: MIT

## Clipper2
- [![Upstream](https://img.shields.io/github/v/tag/AngusJohnson/Clipper2?label=Upstream)](https://github.com/AngusJohnson/Clipper2)
- Version: 1.5.4
Expand Down Expand Up @@ -60,6 +55,11 @@
- Version: git 344eb40 (121)
- License: MIT

## fast_float
- [![Upstream](https://img.shields.io/github/v/release/fastfloat/fast_float?label=Upstream)](https://github.com/fastfloat/fast_float)
- Version: 8.0.2
- License: MIT

## flatbuffers
- [![Upstream](https://img.shields.io/github/v/release/google/flatbuffers?label=Upstream)](https://github.com/google/flatbuffers)
- Version: 25.2.10
Expand All @@ -86,11 +86,6 @@
- Version: 3.4 with modified for create as win32 child window support
- License: zlib

## GHC (iOS devices only)
- [![Upstream](https://img.shields.io/github/v/release/gulrak/filesystem?label=Upstream)](https://github.com/gulrak/filesystem)
- Version: 1.5.14
- License: MIT

## jni.hpp
- [![Upstream](https://img.shields.io/github/v/release/mapbox/jni.hpp?label=Upstream)](https://github.com/mapbox/jni.hpp)
- Version: v4.0.0
Expand Down Expand Up @@ -180,7 +175,11 @@

## OpenAL Soft
- [![Upstream](https://img.shields.io/github/v/tag/kcat/openal-soft?label=Upstream)](https://github.com/kcat/openal-soft)
- Version: 1.23.1-e714c8f (8659)
- Version: 1.24.3
- Modifications:
- Remove `-Werror=undef`
- Linking `fmt::fmt` instead `alsoft::fmt`
- Exclude target `alsoft::excommon`
- License: LGPL-2.1

## OpenSSL
Expand Down Expand Up @@ -225,7 +224,7 @@

## simdjson
- [![Upstream](https://img.shields.io/github/v/tag/simdjson/simdjson?label=Upstream)](https://github.com/simdjson/simdjson)
- Version: 3.10.1
- Version: 3.13.0
- License: Apache-2.0

## stb (stb_image)
Expand Down
119 changes: 22 additions & 97 deletions 3rdparty/box2d/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -4,105 +4,30 @@ set(target_name ${lib_name})

project(${lib_name})

set(BOX2D_SOURCE_FILES
src/collision/b2_broad_phase.cpp
src/collision/b2_chain_shape.cpp
src/collision/b2_circle_shape.cpp
src/collision/b2_collide_circle.cpp
src/collision/b2_collide_edge.cpp
src/collision/b2_collide_polygon.cpp
src/collision/b2_collision.cpp
src/collision/b2_distance.cpp
src/collision/b2_dynamic_tree.cpp
src/collision/b2_edge_shape.cpp
src/collision/b2_polygon_shape.cpp
src/collision/b2_time_of_impact.cpp
src/common/b2_block_allocator.cpp
src/common/b2_draw.cpp
src/common/b2_math.cpp
src/common/b2_settings.cpp
src/common/b2_stack_allocator.cpp
src/common/b2_timer.cpp
src/dynamics/b2_body.cpp
src/dynamics/b2_chain_circle_contact.cpp
src/dynamics/b2_chain_circle_contact.h
src/dynamics/b2_chain_polygon_contact.cpp
src/dynamics/b2_chain_polygon_contact.h
src/dynamics/b2_circle_contact.cpp
src/dynamics/b2_circle_contact.h
src/dynamics/b2_contact.cpp
src/dynamics/b2_contact_manager.cpp
src/dynamics/b2_contact_solver.cpp
src/dynamics/b2_contact_solver.h
src/dynamics/b2_distance_joint.cpp
src/dynamics/b2_edge_circle_contact.cpp
src/dynamics/b2_edge_circle_contact.h
src/dynamics/b2_edge_polygon_contact.cpp
src/dynamics/b2_edge_polygon_contact.h
src/dynamics/b2_fixture.cpp
src/dynamics/b2_friction_joint.cpp
src/dynamics/b2_gear_joint.cpp
src/dynamics/b2_island.cpp
src/dynamics/b2_island.h
src/dynamics/b2_joint.cpp
src/dynamics/b2_motor_joint.cpp
src/dynamics/b2_mouse_joint.cpp
src/dynamics/b2_polygon_circle_contact.cpp
src/dynamics/b2_polygon_circle_contact.h
src/dynamics/b2_polygon_contact.cpp
src/dynamics/b2_polygon_contact.h
src/dynamics/b2_prismatic_joint.cpp
src/dynamics/b2_pulley_joint.cpp
src/dynamics/b2_revolute_joint.cpp
src/dynamics/b2_weld_joint.cpp
src/dynamics/b2_wheel_joint.cpp
src/dynamics/b2_world.cpp
src/dynamics/b2_world_callbacks.cpp
src/rope/b2_rope.cpp)
file(GLOB_RECURSE box2d_sources *.h;*.c)

set(BOX2D_HEADER_FILES
include/box2d/b2_api.h
include/box2d/b2_block_allocator.h
include/box2d/b2_body.h
include/box2d/b2_broad_phase.h
include/box2d/b2_chain_shape.h
include/box2d/b2_circle_shape.h
include/box2d/b2_collision.h
include/box2d/b2_common.h
include/box2d/b2_contact.h
include/box2d/b2_contact_manager.h
include/box2d/b2_distance.h
include/box2d/b2_distance_joint.h
include/box2d/b2_draw.h
include/box2d/b2_dynamic_tree.h
include/box2d/b2_edge_shape.h
include/box2d/b2_fixture.h
include/box2d/b2_friction_joint.h
include/box2d/b2_gear_joint.h
include/box2d/b2_growable_stack.h
include/box2d/b2_joint.h
include/box2d/b2_math.h
include/box2d/b2_motor_joint.h
include/box2d/b2_mouse_joint.h
include/box2d/b2_polygon_shape.h
include/box2d/b2_prismatic_joint.h
include/box2d/b2_pulley_joint.h
include/box2d/b2_revolute_joint.h
include/box2d/b2_rope.h
include/box2d/b2_settings.h
include/box2d/b2_shape.h
include/box2d/b2_stack_allocator.h
include/box2d/b2_time_of_impact.h
include/box2d/b2_timer.h
include/box2d/b2_time_step.h
include/box2d/b2_types.h
include/box2d/b2_weld_joint.h
include/box2d/b2_wheel_joint.h
include/box2d/b2_world.h
include/box2d/b2_world_callbacks.h
include/box2d/box2d.h)
add_library(${target_name} ${box2d_sources})

add_library(${target_name} STATIC ${BOX2D_SOURCE_FILES} ${BOX2D_HEADER_FILES})
if (MSVC)
if (BUILD_SHARED_LIBS)
# this is needed by DLL users to import Box2D symbols
target_compile_definitions(box2d INTERFACE BOX2D_DLL)
endif()
endif()

# Atomics are still considered experimental in Visual Studio 17.8
if (FULL_MSVC)
target_compile_options(box2d PRIVATE /experimental:c11atomics)
endif()

set_target_properties(${target_name} PROPERTIES C_STANDARD 17 C_STANDARD_REQUIRED TRUE)

if(_simdc_defines)
target_compile_definitions(${target_name} PRIVATE ${_simdc_defines})
if(_simdc_options)
target_compile_options(${target_name} PRIVATE ${_simdc_options})
endif()
endif()

target_include_directories(${target_name}
PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/include"
Expand Down
52 changes: 0 additions & 52 deletions 3rdparty/box2d/include/box2d/b2_api.h

This file was deleted.

60 changes: 0 additions & 60 deletions 3rdparty/box2d/include/box2d/b2_block_allocator.h

This file was deleted.

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