Closed
Description
- axmol version: dev branch
- devices test on: Linux
Steps to Reproduce:
./setup.ps1
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Debug
ninja cpp-tests
cd ../cache/sample-assets/cpp-tests/Content/
AXMOL_START_AUTOTEST=1 ../../../../build/bin/cpp-tests/cpp-tests
I/[2025-06-16 22:12:18.242][PID:4d66][TID:76f2f458c500]
{
axmol.compiled_with_gl_state_cache: true
supports_OES_depth24: false
axmol.3d.max_point_light_in_shader: 1
axmol.3d.max_dir_light_in_shader: 1
supports_ETC1: false
version: 4.2 (Core Profile) Mesa 25.0.3-1ubuntu2
supports_NPOT: true
axmol.build_type: DEBUG
supports_discard_framebuffer: false
max_samples_allowed: 0
supports_ATITC: false
axmol.texture.pixel_format_for_png: rgba8888
supports_vertex_array_object: false
max_vertex_attributes: 16
supports_S3TC: true
renderer: Mesa Intel(R) HD Graphics 4000 (IVB GT2)
axmol.3d.max_spot_light_in_shader: 1
axmol.compiled_with_profiler: false
axmol.simd: SSE41
axmol.version: axmol-2.6.1-44a5391
supports_OES_packed_depth_stencil: false
supports_OES_map_buffer: false
supports_ETC2: true
axmol.display_fps: true
axmol.fps: 60
max_texture_units: 96
axmol.texture.pvrv2_has_alpha_premultiplied: false
max_texture_size: 16384
glsl: 4.20
axmol.testcpp.autorun: false
vendor: Intel
supports_BGRA8888: false
axmol.3d.animate_quality: 2
axmol.gl.projection: 3d
supports_PVRTC: false
supports_ASTC: true
}
I/[2025-06-16 22:12:18.242][PID:4d66][TID:76f2f458c500]Console: IPV4 server is listening on 0.0.0.0:5678
D/[2025-06-16 22:12:18.244][PID:4d66][TID:76f2f458c500]Loading shader: 5 positionTextureColor_vs, positionTextureColor_fs ...
D/[2025-06-16 22:12:18.264][PID:4d66][TID:76f2f458c500]Loading shader: 9 positionTextureColor_vs, label_distanceNormal_fs ...
D/[2025-06-16 22:12:18.511][PID:4d66][TID:76f2f458c500]QuadCommand: resizing index size from [-1] to [2560]
D/[2025-06-16 22:12:25.125][PID:4d66][TID:76f2f458c500]Loading shader: 16111557517971466949 custom/cube_map_vs, custom/cube_map_fs ...
D/[2025-06-16 22:12:25.191][PID:4d66][TID:76f2f458c500]Loading shader: 19 skybox_vs, skybox_fs ...
D/[2025-06-16 22:12:25.302][PID:4d66][TID:76f2f458c500]Loading shader: 17 terrain_vs, terrain_fs ...
D/[2025-06-16 22:12:25.314][PID:4d66][TID:76f2f458c500]Loading shader: 20 skinPositionTexture_vs, colorTexture_fs ...
D/[2025-06-16 22:12:25.316][PID:4d66][TID:76f2f458c500]Loading shader: 21 skinPositionNormalTexture_vs, colorNormalTexture_fs ...
D/[2025-06-16 22:12:25.318][PID:4d66][TID:76f2f458c500]Loading shader: 22 positionNormalTexture_vs, colorNormalTexture_fs ...
D/[2025-06-16 22:12:25.320][PID:4d66][TID:76f2f458c500]Loading shader: 24 positionTexture3D_vs, colorTexture_fs ...
D/[2025-06-16 22:12:25.320][PID:4d66][TID:76f2f458c500]Loading shader: 25 positionTextureInstance_vs, colorTexture_fs ...
D/[2025-06-16 22:12:25.321][PID:4d66][TID:76f2f458c500]Loading shader: 26 position_vs, color_fs ...
D/[2025-06-16 22:12:25.322][PID:4d66][TID:76f2f458c500]Loading shader: 23 positionNormalTexture_vs, colorNormal_fs ...
D/[2025-06-16 22:12:25.324][PID:4d66][TID:76f2f458c500]Loading shader: 27 positionNormalTexture_vs_1, colorNormalTexture_fs_1 ...
D/[2025-06-16 22:12:25.325][PID:4d66][TID:76f2f458c500]Loading shader: 28 skinPositionNormalTexture_vs_1, colorNormalTexture_fs_1 ...
D/[2025-06-16 22:12:25.327][PID:4d66][TID:76f2f458c500]Loading shader: 32 quadTexture_vs, quadTexture_fs ...
D/[2025-06-16 22:12:25.328][PID:4d66][TID:76f2f458c500]Loading shader: 31 quadColor_vs, quadColor_fs ...
D/[2025-06-16 22:12:25.344][PID:4d66][TID:76f2f458c500]Loading shader: 29 particle_vs, particleTexture_fs ...
E/[2025-06-16 22:12:25.417][PID:4d66][TID:76f2f458c500]Assert failed: Skeleton version 4.1.23-beta does not match runtime version 4.2
cpp-tests: /home/julien/Programmation/axmol/extensions/spine/src/spine/SkeletonRenderer.cpp:162: void spine::SkeletonRenderer::initWithJsonFile(const std::string&, spine::Atlas*, float): Assertion `skeletonData' failed.
The crash seems to happen in the Node: Scene3D
test suite.