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This repository has been archived by the owner on Apr 24, 2024. It is now read-only.

[3.9.4] Huge check improvement

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@awumii awumii released this 01 Mar 20:26
· 615 commits to master since this release

This version is probably last one before a new major release, 4.0.

Changelog

  • Huge check improvement! In the 3.9.0 version, we introduced a new check system, unfortunately, it had major issues, like some of the checks, were not performing. Now, checks have been rewritten again, and are working better. You don't need to reset your config, but after this update, it will be really messy, because of some new values randomly added somewhere in the config.
  • Old 'force-rejoin' check has been replaced by new 'rejoin-check', and I don't recommend disabling it. They differ in that:
    • Addresses won't be saved in storage, to prevent bypasses.
    • Check will only work, when there is detected attack. No longer annoying players when there is no need (no attack)!
  • Added new check - ServerListCheck - it will force players to add the server to their server list, to verify that they are not a bot. Similarly to RejoinCheck, it will only work when there is a detected attack. No longer annoying players... and so on.
  • Deleted cloud.
  • Fixed Lite version of EpicGuard.
  • Fixed ProxyCheck not checking for the proxy ¯_(ツ)_/¯