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Memory Leak: Unable to completely remove a run-time loaded GLB from memory
bug
Something isn't working
#726
opened Oct 31, 2024 by
Tom-Render
Models import as flat pink models with different appearance per eye (Android/Meta Quest)
bug
Something isn't working
#725
opened Oct 28, 2024 by
atkulp
Support for UVs as Vector3+Vector4 requested
enhancement
New feature or request
#720
opened Sep 27, 2024 by
JaXt0r
Out-of-memory when renaming, enormous use of resources when managing .glb files
bug
Something isn't working
#718
opened Sep 19, 2024 by
vincenzorin
Support for WebP textures (EXT_texture_webp)
enhancement
New feature or request
extension
involves a glTF extension
import
Import of glTF files
#716
opened Sep 3, 2024 by
atteneder
Shader variants for RPM avatar missing when loaded in addressable scene
bug
Something isn't working
#715
opened Aug 30, 2024 by
BorisDex
Improve GltfImport constructor API
enhancement
New feature or request
#710
opened Aug 9, 2024 by
atteneder
Dynamic branch shaders/shader graphs with less variants.
enhancement
New feature or request
import
Import of glTF files
material
material/shader features
#703
opened Jul 9, 2024 by
atteneder
Expose JPG encode quality in export settings
enhancement
New feature or request
export
Export of glTF files
#698
opened Jun 15, 2024 by
atteneder
GameObjectExport and shader problem
bug
Something isn't working
#697
opened May 28, 2024 by
giulianamuto
Blended/Masked materials don't work on Apple Vision Pro
bug
Something isn't working
#695
opened May 17, 2024 by
atteneder
glTFast render shadow received by 3D model falsely when unity normal map encoding is DXT5nm on Android
bug
Something isn't working
#694
opened May 15, 2024 by
uncle-jerry
Freeze frame during runtime loading in Android
bug
Something isn't working
#686
opened Mar 27, 2024 by
ChocolateRacoon
Material Appearance Discrepancy between Windows and Android on glTFast
bug
Something isn't working
#673
opened Feb 4, 2024 by
wangyanmeego
Incorrect rendering on Android for bigger models
bug
Something isn't working
#670
opened Jan 25, 2024 by
Djokix98
Unity material support is lacking - URP needs to be supported
bug
Something isn't working
#668
opened Jan 19, 2024 by
yosun
Under Android platform, the gltf model that loads local files will have the wrong path.
bug
Something isn't working
#667
opened Jan 16, 2024 by
han-tianyu
When will Apple Vision OS be supported?
enhancement
New feature or request
#664
opened Dec 27, 2023 by
Cardano-DoubleMe-Me
Resample and optimize imported animation curves (similar to Unity's built-in FBX importer)
animation
feature/bug related to animation support
enhancement
New feature or request
import
Import of glTF files
#663
opened Dec 20, 2023 by
kodra-dev
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