Support point clouds#2
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camnewnham wants to merge 4 commits intoatteneder:unityfrom
camnewnham:unity-point-clouds-v2
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Support point clouds#2camnewnham wants to merge 4 commits intoatteneder:unityfrom camnewnham:unity-point-clouds-v2
camnewnham wants to merge 4 commits intoatteneder:unityfrom
camnewnham:unity-point-clouds-v2
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closing in favor of #3 |
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Nov 6, 2023
* chore: Fixed CI runner image to avoid future surprises * ci: Refactored/simplified Unity build script * ci: Disabled Emscripten builds, as those moved into other CI jobs * ci: Fixed deprecated parameter * fix: Adressed linker errors due to duplicated symbols in `draco` and `dracodec_unity`. - Consolidated dracodec_unity and dracoenc_unity into a single target named draco_unity * chore: Renamed iOS simulator library name to avoid name conflict with device SDK variant. * fix: Attempt to create universal binary * fix: Attempt to create universal binary by providing architectures * feat: Apple tvOS and Apple visionOS support * chore: Raised iOS/tvOS target to 11.0, since this is the minimum version for Unity 2020 LTS * feat: Added Windows ARM64 support * fix: visionOS required dynamic libraries * Revert "chore: Raised iOS/tvOS target to 11.0, since this is the minimum version for Unity 2020 LTS" It broke the build This reverts commit 1eb874b. --------- Co-authored-by: Andreas Atteneder <andreas.atteneder@gmail.com>
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This PR adds point cloud support to the DracoUnity API.
There is a minor increase in binary size (~30kb to the windows x64 dll if I recall correctly).
I've attempted to change as little as possible in how the project functions - predominantly just adding the
DracoMesh.is_point_cloudboolean.See atteneder/DracoUnity#28 for the DracoUnity component.