Added in game events refresh timer #480
Merged
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Added timer to decide whether or not in-game events need to be updated once the player has spoken.
When an NPC is finished speaking, the latest in-game events are passed to the Mantella window. However, the player doesn't always respond immediately, so if
events_refresh_time
has passed, a request to update events will be passed to the game before passing the player's input and events to the LLM.