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feat(armada-control): offer game resolutions in the panel's aspect ratio - #667

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enij90:pr/aspect-resolutions
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enij90 wants to merge 1 commit into
armada-os:mainfrom
enij90:pr/aspect-resolutions

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@enij90

@enij90 enij90 commented Oct 8, 2026

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The game resolution choices are fixed 16:9 sizes (1280x720, 960x540). On a panel that is not 16:9 they
stretch the game or letterbox it. This reads the built-in panel's preferred mode from DRM and, when it
is not 16:9, offers sizes in its own aspect ratio (heights 1200/900/800/600 below the native one) ahead
of the 16:9 entries. 16:9 panels get exactly the same list as before.

Tested on a Lenovo Legion Tab Gen 3 (2560x1600): 1920x1200, 1440x900, 1280x800 and 960x600 are
offered; a game set to 1280x800 runs at that size. Should also help 4:3 and square panels.

AI assistance

Claude Opus 5.5, with review and on-device testing by me.

The game resolution choices were fixed 16:9 sizes (1280x720, 960x540). On a
panel that is not 16:9 they stretch the game or letterbox it: the Lenovo
Legion Tab Gen 3 is 2560x1600 (16:10).

Read the built-in panel's preferred mode from DRM and, when it is not 16:9,
offer 1920x1200, 1440x900, 1280x800 and 960x600-style sizes in its own
aspect ratio ahead of the 16:9 ones. 16:9 panels keep the same list.

Tested on the TB321FU: 1280x800 for a game, confirmed by Moonlight streaming
from it at 1280x800.
@enij90
enij90 force-pushed the pr/aspect-resolutions branch from 1aaa6e2 to 2a47c89 Compare October 12, 2026 10:09
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