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Markers where to start with system xflow parameters
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<!DOCTYPE html><html><head lang="en"> | ||
<meta charset="UTF-8"> | ||
<meta name="generator" content="xml3d-blender-exporter v0.4.0"> | ||
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | ||
<script type="text/javascript" src="../../build/output/xml3d.js"></script> | ||
<title>Test System Parameteres</title> | ||
</head> | ||
<body> | ||
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<xml3d id="Scene" activeview="#v_pview" style="width: 512px; height: 512px; background-color:rgb(65,65,65);"> | ||
<defs> | ||
<material id="Material-001" script="urn:xml3d:material:phong"> | ||
<float3 name="diffuseColor">0.8000000715255737 0.013141818344593048 0.02618921920657158</float3> | ||
</material> | ||
<material id="Material" script="urn:xml3d:material:phong"> | ||
<float3 name="diffuseColor">0.800000011920929 0.800000011920929 0.800000011920929</float3> | ||
</material> | ||
</defs> | ||
<view id="v_pview" position="0 0 31" orientation="0 0 1 1.57"></view> | ||
<group id="Spot" class="layer-0" style="transform:matrix3d(1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,10.000000,1.000000);"> | ||
<light model="urn:xml3d:light:spot"> | ||
<float name="falloffAngle">0.3927</float> | ||
<float name="softness">0.1500</float> | ||
<float3 name="attenuation">1.0000 0.0000 0.0016</float3> | ||
<float3 name="intensity">1.0000 1.0000 1.0000</float3> | ||
</light> | ||
</group> | ||
<group id="Cube" style="transform:matrix3d(1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.776252,1.000000);" material="#Material-001"> | ||
<mesh> | ||
<float3 name="position">-1.0 1.0 -1.0 -1.0 -1.0 -1.0 -1.0 -1.0 1.0 -1.0 1.0 1.0 -1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 -1.0 -1.0 1.0 -1.0 1.0 1.0 1.0 1.0 -1.0 1.0 1.0 -1.0 -1.0 1.0 1.0 -1.0 -1.0 -1.0 -1.0 1.0 -1.0 -1.0 1.0 -1.0 1.0 -1.0 -1.0 1.0 -1.0 -1.0 -1.0 -1.0 1.0 -1.0 1.0 1.0 -1.0 1.0 -1.0 -1.0 1.0 -1.0 1.0 1.0 1.0 1.0 -1.0 1.0 1.0 -1.0 -1.0 1.0</float3> | ||
<float3 name="normal">-1.0 0.0 -0.0 -1.0 0.0 -0.0 -1.0 0.0 -0.0 -1.0 0.0 -0.0 0.0 1.0 -0.0 0.0 1.0 -0.0 0.0 1.0 -0.0 0.0 1.0 -0.0 1.0 0.0 -0.0 1.0 0.0 -0.0 1.0 0.0 -0.0 1.0 0.0 -0.0 0.0 -1.0 -0.0 0.0 -1.0 -0.0 0.0 -1.0 -0.0 0.0 -1.0 -0.0 -0.0 0.0 -1.0 -0.0 0.0 -1.0 -0.0 0.0 -1.0 -0.0 0.0 -1.0 -0.0 0.0 1.0 -0.0 0.0 1.0 -0.0 0.0 1.0 -0.0 0.0 1.0</float3> | ||
<int name="index">0 1 2 2 3 0 4 5 6 6 7 4 8 9 10 10 11 8 12 13 14 14 15 12 16 17 18 18 19 16 20 21 22 22 23 20 </int> | ||
<data compute="diffuseColor = xflow.animateColor(time)"><!-- TODO: Implement xflow.animateColor --> | ||
<float name="time" sys></float> | ||
</data> | ||
</mesh> | ||
</group> | ||
<group id="Plane" material="#Material"> | ||
<model src="assets/plane2.xml#Plane"></model> | ||
</group> | ||
</xml3d> | ||
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</body> | ||
</html> |