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Description
Robert Penner's easing equations are a battle-tested set of Bézier curves for plush animations:
- Quadratic
- Cubic
- Quartic
- Quintic
- Sine
- Exponential
- Circular
E.g. easeInOutSine easeOutExpo, etc.
These date back to the Flash days and make up a common default "kit" for easing (with the addition of springs).
Two CSS implementations: