Skip to content

Commit

Permalink
Changed (and slightly cleaned) up two SBARINFO files to work with som…
Browse files Browse the repository at this point in the history
…e of the new changes.
  • Loading branch information
RyanCordell committed Nov 9, 2014
1 parent df6a743 commit e0e423b
Show file tree
Hide file tree
Showing 2 changed files with 55 additions and 61 deletions.
65 changes: 31 additions & 34 deletions DoomRPG/DEFHUD.txt
Original file line number Diff line number Diff line change
Expand Up @@ -33,10 +33,10 @@ statusbar fullscreen, fullscreenoffsets
// Ammo
drawimage ammoicon1, -16, -24, centerbottom;
drawnumber 5, BIGFONT, white, ammo1, drawshadow, Interpolate(4096), -36, -36;
usessecondaryammo
{
drawnumber 5, BIGFONT, white, ammo2, drawshadow, Interpolate(4096), -36, -48;
}
usessecondaryammo
{
drawnumber 5, BIGFONT, white, ammo2, drawshadow, Interpolate(4096), -36, -48;
}

// Current Inventory Item
inventorybarnotvisible
Expand All @@ -56,54 +56,51 @@ statusbar fullscreen, fullscreenoffsets
DrawNumber 4, SMALLFONT, white, poweruptime("RadSuit"), drawshadow, alignment(center), -96, 28;
}
ininventory PowerInvulnerable
ininventory not DRPGPowerStimIndestructible
{
drawimage "PINVA0", -64, 16, center;
DrawNumber 4, SMALLFONT, gold, poweruptime("InvulnerabilitySphere"), drawshadow, alignment(center), -64, 12;
DrawNumber 4, SMALLFONT, green, poweruptime("DRPGInvulnerabilityChargePower"), drawshadow, alignment(center), -64, 12;
}
ininventory not DRPGPowerStimIndestructible
{
drawimage "PINVA0", -64, 16, center;
DrawNumber 4, SMALLFONT, gold, poweruptime("InvulnerabilitySphere"), drawshadow, alignment(center), -64, 12;
DrawNumber 4, SMALLFONT, green, poweruptime("DRPGInvulnerabilityChargePower"), drawshadow, alignment(center), -64, 12;
}
ininventory PowerInvisibility
ininventory not "DRPGShieldInvisibilityToken"
{
drawimage "PINSA0", -32, 16, center;
DrawNumber 4, SMALLFONT, lightblue, poweruptime("BlurSphere"), drawshadow, alignment(center), -32, 12;
}
ininventory PowerShadow
ininventory not "DRPGPowerStimShadow"
{
drawimage "PINSA0", -32, 16, center;
DrawNumber 4, SMALLFONT, lightblue, poweruptime("DRPGInvisibilityChargePower"), drawshadow, alignment(center), -32, 12;
DrawNumber 4, SMALLFONT, lightblue, poweruptime("BlurSphere"), drawshadow, alignment(center), -32, 12;
}
ininventory PowerShadow
ininventory not "DRPGPowerStimShadow"
{
drawimage "PINSA0", -32, 16, center;
DrawNumber 4, SMALLFONT, lightblue, poweruptime("DRPGInvisibilityChargePower"), drawshadow, alignment(center), -32, 12;
}
ininventory PowerStrength
drawimage "PSTRA0", -64, 48, center;
ininventory PowerScanner
drawimage "PMAPA0", -32, 48, center;
ininventory PowerLightAmp
ininventory not "DRPGShieldLightAmpToken"
{
drawimage "PVISA0", -96, 80, center;
DrawNumber 4, SMALLFONT, brick, poweruptime("Infrared"), drawshadow, alignment(center), -96, 76;
}
{
drawimage "PVISA0", -96, 80, center;
DrawNumber 4, SMALLFONT, brick, poweruptime("Infrared"), drawshadow, alignment(center), -96, 76;
}
ininventory "DRPGContinue"
{
drawimage "CONTA0", -30, 80, center;
DrawNumber 4, SMALLFONT, gold, globalarray(19), drawshadow, alignment(center), -32, 76;
}
ininventory PowerTimeFreezer
ininventory not "DRPGShieldTimeFreezerToken"
ininventory not "DRPGPowerStimChrono"
{
drawimage "TIMEA0", -96, 112, center;
DrawNumber 4, SMALLFONT, green, poweruptime("DRPGTimeFreezer"), drawshadow, alignment(center), -96, 108;
}
ininventory not "DRPGPowerStimChrono"
{
drawimage "TIMEA0", -96, 112, center;
DrawNumber 4, SMALLFONT, green, poweruptime("DRPGTimeFreezer"), drawshadow, alignment(center), -96, 108;
}

// Regeneration Boost Timer
ininventory "DRPGRegenBoost"
ininventory not "DRPGPowerStimAdrenaline"
{
drawimage "REGNA0", -64, 112, center;
DrawNumber 4, SMALLFONT, purple, globalarray(26), drawshadow, alignment(center), -64, 108;
}
ininventory not "DRPGPowerStimAdrenaline"
{
drawimage "REGNA0", -64, 112, center;
DrawNumber 4, SMALLFONT, purple, globalarray(26), drawshadow, alignment(center), -64, 108;
}

// Key Bar
drawkeybar 100, vertical, reverserows, auto, -10, 2, 0, 0, 3;
Expand Down
51 changes: 24 additions & 27 deletions DoomRPG/SSHUD.txt
Original file line number Diff line number Diff line change
Expand Up @@ -69,20 +69,19 @@ statusbar normal, fullscreenoffsets
DrawNumber 4, SMALLFONT, white, poweruptime("RadSuit"), drawshadow, alignment(center), -96, 28;
}
ininventory PowerInvulnerable
ininventory not DRPGPowerStimIndestructible
ininventory not DRPGPowerStimIndestructible
{
drawimage "PINVA0", -64, 16, center;
DrawNumber 4, SMALLFONT, gold, poweruptime("InvulnerabilitySphere"), drawshadow, alignment(center), -64, 12;
DrawNumber 4, SMALLFONT, green, poweruptime("DRPGInvulnerabilityChargePower"), drawshadow, alignment(center), -64, 12;
}
ininventory PowerInvisibility
{
drawimage "PINVA0", -64, 16, center;
DrawNumber 4, SMALLFONT, gold, poweruptime("InvulnerabilitySphere"), drawshadow, alignment(center), -64, 12;
DrawNumber 4, SMALLFONT, green, poweruptime("DRPGInvulnerabilityChargePower"), drawshadow, alignment(center), -64, 12;
drawimage "PINSA0", -32, 16, center;
DrawNumber 4, SMALLFONT, lightblue, poweruptime("BlurSphere"), drawshadow, alignment(center), -32, 12;
}
ininventory PowerInvisibility
ininventory not "DRPGShieldInvisibilityToken"
{
drawimage "PINSA0", -32, 16, center;
DrawNumber 4, SMALLFONT, lightblue, poweruptime("BlurSphere"), drawshadow, alignment(center), -32, 12;
}
ininventory PowerShadow
ininventory not "DRPGPowerStimShadow"
ininventory not "DRPGPowerStimShadow"
{
drawimage "PINSA0", -32, 16, center;
DrawNumber 4, SMALLFONT, lightblue, poweruptime("DRPGInvisibilityChargePower"), drawshadow, alignment(center), -32, 12;
Expand All @@ -92,29 +91,27 @@ statusbar normal, fullscreenoffsets
ininventory PowerScanner
drawimage "PMAPA0", -32, 48, center;
ininventory PowerLightAmp
ininventory not "DRPGShieldLightAmpToken"
{
drawimage "PVISA0", -96, 80, center;
DrawNumber 4, SMALLFONT, brick, poweruptime("Infrared"), drawshadow, alignment(center), -96, 76;
}
{
drawimage "PVISA0", -96, 80, center;
DrawNumber 4, SMALLFONT, brick, poweruptime("Infrared"), drawshadow, alignment(center), -96, 76;
}
ininventory "DRPGContinue"
{
drawimage "CONTA0", -30, 80, center;
DrawNumber 4, SMALLFONT, gold, globalarray(19), drawshadow, alignment(center), -32, 76;
}
ininventory PowerTimeFreezer
ininventory not "DRPGShieldTimeFreezerToken"
ininventory not "DRPGPowerStimChrono"
{
drawimage "TIMEA0", -96, 112, center;
DrawNumber 4, SMALLFONT, green, poweruptime("DRPGTimeFreezer"), drawshadow, alignment(center), -96, 108;
}
ininventory not "DRPGPowerStimChrono"
{
drawimage "TIMEA0", -96, 112, center;
DrawNumber 4, SMALLFONT, green, poweruptime("DRPGTimeFreezer"), drawshadow, alignment(center), -96, 108;
}

// Regeneration Boost Timer
ininventory "DRPGRegenBoost"
ininventory not "DRPGPowerStimAdrenaline"
{
drawimage "REGNA0", -64, 112, center;
DrawNumber 4, SMALLFONT, purple, globalarray(26), drawshadow, alignment(center), -64, 108;
}
ininventory not "DRPGPowerStimAdrenaline"
{
drawimage "REGNA0", -64, 112, center;
DrawNumber 4, SMALLFONT, purple, globalarray(26), drawshadow, alignment(center), -64, 108;
}
}

0 comments on commit e0e423b

Please sign in to comment.