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Include a copy of DH-ACC and redirect the build to use it because peo…
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…ple keep asking for it
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Kyle873 committed Jul 27, 2014
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2 changes: 1 addition & 1 deletion DoomRPG/_compile.bat
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@echo off
color F

set PATH=..\..\DH-ACC
set PATH=..\Utilities\DH-ACC
set SRC=.\scripts
set OBJ=.\acs
set ACC=DH-acc --named-scripts --near-pointers --use-chunk-ATAG --debug-error-pos -D__LIBDS_NOLIB --debug-mapregister-list=MapVars.log --debug-maparray-list=MapArrays.log --script-regargs=4 -Z -i %SRC%\inc -i %SRC%\lib
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2 changes: 1 addition & 1 deletion DoomRPG/scripts/RPG.ds
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str[2] Version =
{
"v0.9.11 Beta - Gotta Go Fast Edition";
"Sunday, July 27, 2014 at 11:18:07 AM";
"Sunday, July 27, 2014 at 11:25:26 AM";
};

// Define the globals for SBARINFO/etc.
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1 change: 1 addition & 0 deletions Utilities/DH-ACC/COMMIT.txt
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674 changes: 674 additions & 0 deletions Utilities/DH-ACC/GPLv3.txt

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165 changes: 165 additions & 0 deletions Utilities/DH-ACC/LGPLv3.txt
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GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007

Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.


This version of the GNU Lesser General Public License incorporates
the terms and conditions of version 3 of the GNU General Public
License, supplemented by the additional permissions listed below.

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As used herein, "this License" refers to version 3 of the GNU Lesser
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5. Combined Libraries.

You may place library facilities that are a work based on the
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8 changes: 8 additions & 0 deletions Utilities/DH-ACC/README.txt
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David's ACS C Compiler (DH-acc)


DH-acc is a multi-language, multi-target compiler aimed at computer game
scripting engine virtual machines that accept low-level instruction data (such
as bytecode or assembly). Its primary focus is bringing C/C++ semantics and
principles to those targets.

179 changes: 179 additions & 0 deletions Utilities/DH-ACC/doc/ACS2DS.txt
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###############################################################################
Porting ACS to DS
###############################################################################

This is a overview of porting ACS programs to DS. Each section tries to cover
an ACS feature that is different in DS. This guide does not cover features
unique to DS.

===============================================================================
Program Invocation
===============================================================================

acc:
acc infile.acs outfile.o

DH-acc:
DH-acc --target=ZDoom infile.ds outfile.o

DH-acc defaults to targeting Hexen rather than ZDoom. Furthermore, there are
numerous options that can be passed to DH-acc that affects the output.

===============================================================================
World/Global Variables/Arrays
===============================================================================

ACS:
world int 1:some_world_var;
global int 3:some_global_array[];

DS:
__world_register int some_world_var @ 1;
__global_array(3) int[] some_global_array;

===============================================================================
Fixed Is A Real Type
===============================================================================

ACS:
int some_int = 42;
fixed some_x = some_int << 16;
some_x = FixedMul(some_x, 10.0);
some_int = some_x >> 16;

DS:
int some_int = 42;
fixed some_x = some_int;
some_x *= 10;
some_int = some_x;

===============================================================================
Suspend
===============================================================================

ACS:
suspend;

DS:
Suspend();

Note the parentheses. Suspend is a function and if you do not apply the call
syntax, it will not suspend your script.

===============================================================================
HudMessage
===============================================================================

ACS:
HudMessage(s:"an int: ", i:3, s:" and a fixed: ", f:4.5;
HUDMSG_PLAIN, 0, 0, 0.5, 0.5, 10.0);

DS:
#define hudf __printf<__printf_hud>
hudf("an int: %i and a fixed: %k", 3, 4.5,
HUDMSG_PLAIN, 0, 0, 0.5, 0.5, 10);

===============================================================================
Array Initialization
===============================================================================

ACS:
int an_array[4] = {1, 2, 3, 4};
int another[] = {5, 6, 7, 8, 9};

DS:
int[4] an_array = {1; 2; 3; 4;};
int[] another = {5; 6; 7; 8; 9;};

In DS, blocks are a normal expression even for initialization.

===============================================================================
Libraries
===============================================================================

ACS:
#library "liba"

DS:
__library("liba");

ACS:
#import "liba.acs"

DS:
#include "liba.dh"

Basically, in DS you separate a library into an interface/header (a .dh file)
and an implementation/source (a .ds file). In the header, you use __library to
name the library for loading by the target engine.

===============================================================================
Semicolons
===============================================================================

ACS:
if(x) {f1(); f2();}
function void DoNothing(void) {}

DS:
if(x) {f1(); f2();};
function void DoNothing(void) {};

DS in general requires a lot more semicolons than ACS, because everything is an
expression. Just a heads up to not be discouraged by the compiler errors.

###############################################################################
Interfacing ACS with DS
###############################################################################

When it's impractical or impossible to port an entire project from ACS to DS,
they can instead be made to coexist.

===============================================================================
Importing DS Headers From ACS
===============================================================================

ACS header:
#library "liba"

int a;
function void f(void) {}

DS header:
__library("liba");

extern "ACS" __mapregister int a;
extern "ACS" __function void f();

ACS source:
#import "liba.acs"

DS source:
#include "liba.dh"

__extvar "ACS" __mapregister int a;
__extfunc "ACS" void f() { /* ... */ };

===============================================================================
Writing DS Headers For ACS
===============================================================================

ACS source:
#library "libb"

int b;
function void g(void) { /* ... */ }

DS header:
__library("libb");

extern "ACS" __mapregister int b;
extern "ACS" __function void g();

DS source:
#include "libb.dh"

###############################################################################
EOF
###############################################################################

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