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Replaced the TUTNT stealth monsters with different monsters. If they …
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…ended up crashing the game for other people like it did to me, this should be a godsend.
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RyanCordell committed Jan 28, 2014
1 parent f9dc6da commit 227d236
Showing 1 changed file with 16 additions and 0 deletions.
16 changes: 16 additions & 0 deletions DoomRPG-TUTNT/actors/dec_mons.txt
Original file line number Diff line number Diff line change
Expand Up @@ -5568,3 +5568,19 @@ ACTOR TNTTrail2 : TNTTrail1
}
}*/

////////////////////////////////
//Stealth Monster replacements//
////////////////////////////////

ACTOR DRPGArachnotron : Arachnotron replaces StealthArachnotron { +ALWAYSFAST }
ACTOR DRPGArchvile : Archvile replaces StealthArchvile { +ALWAYSFAST }
ACTOR DRPGBaron : BaronOfHell replaces StealthBaron { +ALWAYSFAST }
ACTOR DRPGCacodemon : EnhancedCacodemon replaces StealthCacodemon { +ALWAYSFAST }
ACTOR DRPGChaingunGuy : ChaingunGuy replaces StealthChaingunGuy { +ALWAYSFAST }
ACTOR DRPGDemon : BloodDemonClone replaces StealthDemon { +ALWAYSFAST }
ACTOR DRPGHellKnight : HellKnight replaces StealthHellKnight { +ALWAYSFAST }
ACTOR DRPGDoomImp : STDarkImp replaces StealthDoomImp { +ALWAYSFAST }
ACTOR DRPGFatso : Fatso replaces StealthFatso { +ALWAYSFAST }
ACTOR DRPGRevenant : Revenant replaces StealthRevenant { +ALWAYSFAST }
ACTOR DRPGShotgunGuy : ShotgunGuy replaces StealthShotgunGuy { +ALWAYSFAST }
ACTOR DRPGZombieMan : ZombieMan replaces StealthZombieMan { +ALWAYSFAST }

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