[Unity][WEBGPU] Enable wasm exception propagation #16330
Merged
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This PR enables wasm exception propagation among
c++ runtime generated wasm and javascript.
Right now the error.message is passed back
this would allow us to do some handling in webgpu
related exceptions raised through FFI boundaries.
Note that this would require the latest emscripten and on the nodejs, --experimental-wasm-eh support.