-
Notifications
You must be signed in to change notification settings - Fork 3.5k
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
[Unity][Analysis] Handle PrimStructInfo in EraseToWellDefined (#16304)
* [Unity][Analysis] Handle PrimStructInfo in EraseToWellDefined Prior to this commit, the `EraseToWellDefined` pass would update symbolic variable definitions in `ShapeStructInfo` and `TensorStructInfo`, but did not in `PrimStructInfo`. This commit updates the `WellDefinedEraser` to include symbolic variables defined in `PrimStructInfo`. * Update collecting of symbolic variables in InferSymbolicVarMap * CI bump due to flaky unit test `tests/python/relax/test_frontend_onnx.py::test_attention` fails for some inputs. Failures on `unity` head occurred 3/100 test cases
- Loading branch information
1 parent
d88cc42
commit d509661
Showing
5 changed files
with
156 additions
and
4 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters