Closed
Description
Why you need it?
Currently, the state machine designer prototype only implements ServiceTask
. Other states needs to be supported. All states which to be implemented are listed below,
-
ServiceTask
-
ScriptTask
-
SubStateMachine
-
CompensationTrigger
-
Choice
-
Succeed
-
Fail
How it could be?
The implementation can refer to ServiceTask
in the new designer.
Other related information
Please merge related PR to the refactor_designer branch.
Activity