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Full support for states in the refactored Saga state machine designer #6129

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@ptyin

Description

@ptyin

Why you need it?

Currently, the state machine designer prototype only implements ServiceTask. Other states needs to be supported. All states which to be implemented are listed below,

  • ServiceTask
  • ScriptTask
  • SubStateMachine
  • CompensationTrigger
  • Choice
  • Succeed
  • Fail

How it could be?

The implementation can refer to ServiceTask in the new designer.

Other related information

Please merge related PR to the refactor_designer branch.

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