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Description
As discussed in #5195 (comment), there are some problems with the current ways of comparing floating point vectors, we solve them in this PR:
- there are if statements/duplicated members in ApproxEqualsVisitor, making the code redundant and less clear.
- the comparion of float4 and float8 are based on wrapped objects Float and Double, which may have performance penalty.
Reporter: Liya Fan / @liyafan82
Assignee: Liya Fan / @liyafan82
PRs and other links:
Note: This issue was originally created as ARROW-6458. Please see the migration documentation for further details.