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Starting Equipment
apace100 edited this page Nov 2, 2020
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Power Type. Provides the player with items when the power is chosen.
Type ID: origins:starting_equipment
Fields:
stack
, Positioned Item Stack, optional: If set, this item stack will be given to the player, optionally into the specified inventory slot.
stacks
, array of Positioned Item Stacks, optional: If set, these item stacks will be given to the player, optionally into the specified inventory slots.
recurrent
, boolean, default = false: When set to true, the starting equipment will always be given to the player after they died, otherwise only once when the power is gained.
Tutorials (Data packs)
Video Tutorial by CandyCaneCazoo
Tutorials (Add-ons)
Working with more unique powers
Lists
List of vanilla damage source names
Data Types