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Starting Equipment

apace100 edited this page Nov 2, 2020 · 3 revisions

Power Type. Provides the player with items when the power is chosen.

Type ID: origins:starting_equipment

Fields:

stack, Positioned Item Stack, optional: If set, this item stack will be given to the player, optionally into the specified inventory slot.

stacks, array of Positioned Item Stacks, optional: If set, these item stacks will be given to the player, optionally into the specified inventory slots.

recurrent, boolean, default = false: When set to true, the starting equipment will always be given to the player after they died, otherwise only once when the power is gained.

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