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Gain Air
apace100 edited this page Nov 2, 2020
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1 revision
Entity Action. Restores breath (bubbles!) to a living entity.
Type ID: origins:gain_air
Fields:
value
, int: The amount of breath to restore.
Example:
"entity_action": {
"type": "origins:gain_air",
"value": 20
}
This action restores about 1 second of breath.
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