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Add Post-Apocalyptic Professions to BNW (CleverRaven#65020)
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Practically speaking, if the extra professions for the timeskip scenarios generally reflect how survivors adapt after a year, newer scenarios like Brave New World should have the same range of options.
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halosammy authored Apr 18, 2023
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2 changes: 2 additions & 0 deletions data/json/scenarios.json
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"start_name": "Old Evac Shelter",
"allowed_locs": [ "sloc_shelter_a", "sloc_shelter_b", "sloc_shelter_c" ],
"custom_initial_date": { "season": "autumn", "year": 2 },
"add_professions": true,
"professions": [ "sheltered_survivor", "sheltered_militia", "winter_scavenger", "winter_army" ],
"requirement": "achievement_survive_91_days",
"eoc": [ "faction_camp_start" ],
"flags": [ "CITY_START", "LONE_START" ]
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