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201 changes: 113 additions & 88 deletions dragonspear_ui++/content-common/all/LD_zh_CN.LUA
Original file line number Diff line number Diff line change
@@ -1,16 +1,16 @@
PPStrings = {
PP_CHAR_MALE = "Male", -- 'Male'
PP_CHAR_FEMALE = "Female", -- 'Female'
PP_SORTAZ = "A to Z", -- 'A to Z'
PP_SORTZA = "Z to A", -- 'Z to A'
PP_SORTDC = "Default to Custom", -- 'Default to Custom'
PP_SORTCD = "Custom to Default", -- 'Custom to Default'
PP_TOTAL = "TOTAL PORTRAITS", -- 'TOTAL PORTRAITS'
PP_DEFAULT = "Default: ", -- 'Default: '
PP_CUSTOM = "Custom: ", -- 'Custom: '
PP_SORT = "Sort: ", -- 'Sort: '
PP_SORT_LABEL = "SORT", -- 'SORT'
PP_FILENAME = "Filename: " -- 'Filename'
PP_CHAR_MALE = "男性", -- 'Male'
PP_CHAR_FEMALE = "女性", -- 'Female'
PP_SORTAZ = "从A到Z", -- 'A to Z'
PP_SORTZA = "从Z到A", -- 'Z to A'
PP_SORTDC = "从默认到自定义", -- 'Default to Custom'
PP_SORTCD = "从自定义到默认", -- 'Custom to Default'
PP_TOTAL = "全肖像", -- 'TOTAL PORTRAITS'
PP_DEFAULT = "默认:", -- 'Default: '
PP_CUSTOM = "自定义:", -- 'Custom: '
PP_SORT = "分类:", -- 'Sort: '
PP_SORT_LABEL = "分类", -- 'SORT'
PP_FILENAME = "文件名:" -- 'Filename'
}

-- beware of the "\n" symbols (they are beginnings of new rows), do not move them, just ignore them
Expand All @@ -32,80 +32,105 @@ PDD = {
}

duiStrings = {
ACM_STORED_LABEL = "stored",
ACM_ROLL_SPEED_LABEL = "Update Frequency",
ACM_CHEAT_METHOD = "Choose Cheat Method:",
ACM_UF_DESCRIPTION = "Update Frequency is available for most methods.\n\nUse the slider to pick the speed that works best for you and your setup.\n",
ACM_AUTOROLL_BUTTON = "Auto Roll",
ACM_RANGEROLL_BUTTON = "Range Roll",
ACM_POINTBUY_BUTTON = "Point Buy",
ACM_MINSTR_BUTTON = "Minimum Str %age",
ACM_PRISTR_BUTTON = "Priority Str",
ACM_MAXMAX_BUTTON = "Maximum",
ACM_AUTOROLL_DESCRIPTION = "Uses an autoroller to roll to achieve the highest total roll possible.\nStores higher Str% when totals match and applicable to your race or class.\n\nThe longer you wait, the higher it might go.",
ACM_RANGEROLL_DESCRIPTION = "Uses an autoroller to achieve a total within a range that you set.\nStores higher Str% when totals match and applicable to your race or class.\n\nHigh values may take longer.",
ACM_POINTBUY_DESCRIPTION = "Select the desired total and then allocate the points as you choose. (Choices are: 75, 80, 85 and 90).\nStores higher Str% when totals match and applicable to your race or class.\n\nQuick!",
ACM_MINSTR_DESCRIPTION = "Set the desired minimum Str% and the autoroller will look for the highest total rolls with Str% higher than your set value.\n\n\nHigh values can take longer.",
ACM_PRISTR_DESCRIPTION = "Set priority points for each range of Str%. The autoroller selects rolls that meet your criteria, EG:\nSet range (91 to 100) to 1-point and a roll of (93 with Str 18/97) would be saved over a (94 with Str 18/20).\n\nLarge numbers may produce erratic results.",
ACM_MAXMAX_DESCRIPTION = "Save time and set all abilities to 18.\n\n\n\n\n",
ACM_CHANGEMETHOD_BUTTON = "Change Method",
ACM_SELMETHOD_AUTOROLL_TEXT = "METHOD: Auto Roll",
ACM_SELMETHOD_RANGEROLL_TEXT = "METHOD: Range Roll",
ACM_SELMETHOD_RANGEROLL_TO_TEXT = "to",
ACM_SELMETHOD_POINTBUY_TEXT = "METHOD: Point Buy",
ACM_SELMETHOD_POINTBUY_ACQUIRED = "ACQUIRED! Deactivate Autoroller!",
ACM_SELMETHOD_MINSTR_TEXT = "METHOD: Minimum Strength %age",
ACM_SELMETHOD_MINSTR_MINSTR = "Minimum Str%",
ACM_SELMETHOD_PRISTR_TEXT = "METHOD: Priority Strength %age",
ACM_SELMETHOD_MAXMAX_TEXT = "METHOD: Maximum",
ACM_SELMETHOD_MAXMAX_MAXMAX = "Debug Mode Enabled.\n\n Please press Ctrl + 8.",
ACM_START = "START",
ACM_STOP = "STOP",
ACM_VIEW = "Change View",
ACM_FLATTEN = "Flat",
ACM_MINIMUM = "Reduce",
RG_CLASS_BUTTON = "CLASS DESCRIPTION",
RG_PROFS_BUTTON = "PROFICIENCIES / SKILLS",
RG_OVERVIEW = "OVERVIEW",
RG_RECORD = "Record",
RG_UI_TITLE = "UI Settings",
RG_UI_PANEL = "Left Side Main Menu Panel",
RG_UI_PANEL1 = "Toggling this option on will display the Main Menu panel on the left side, instead of the right. This may be useful for some custom backgrounds.",
RG_UI_JOURNAL = "Small/Large Journal - DISABLED",
RG_UI_JOURNAL1 = "Toggling this option will switch between the original and new large journal screens. - DISABLED",
RG_UI_CHEAT = "Cheat Mode",
RG_UI_CHEAT1 = "Toggling this option on will enable cheating. Autoroller options in the character generation menu will be available, holding the 'Reveal Details' button will explore the area.",
RG_UI_QUICKLOOT = "Quickloot bar On/Off by default",
RG_UI_QUICKLOOT1 = "Toggling this option on will cause quickloot menu to be always on, when starting or loading the game.",
RG_RANDOM = "Random Character",
RG_PP_TOOLTIP = "Choose your portrait from the list. For more information about custom portraits, press the 'Custom' button.",
RG_PP_TOOLTIP1 = "To use a custom portrait, place the desired portrait in 'Documents/Baldur's Gate - Enhanced Edition/portraits' (you may need to create the portraits folder). The image must be in 24-bit BMP format, and the file name must be no more than seven characters long.",
RG_PP_TOOLTIP2 = "Note that the standard dimensions for portraits are 210x330; images that are larger or smaller will be resized to fit the frame. No image may be larger than 1024 in either dimension.",
RG_PP_TOOLTIP3 = "For updating the portrait list, run the WeiDU 'Portrait Picker' component again. Adding 'f#' (for female) or 'm#' (for male) prefix to the portrait filename before running the WeiDU will automatically set its gender. Portrait filenames that end with 'm' or 's' will not show in the list. Instead, if the filename ends with 'l' and another portrait has the exact same filename except it ends with 'm', the latter will be used as a small portrait in the right sidebar. For adding a description and setting the gender manually, you will be able to use the 'Portrait Picker' tool, which will be coming soon.",
RG_PP_TOOLTIP4 = "If you want to give the default portraits a description, you must manually edit the M_nicks.lua file by finding the default filename on the left and editing the description next to it between the quote marks.",
RG_CURRENT_QUESTS = "Current Quests",
RG_FINISHED_QUESTS = "Finished Quests",
RG_TOTAL = "Total",
RG_SPELL_TOOLTIP = "Use left-click to memorize and right-click to unmemorize.",
RG_FILTER1 = "Filter by character",
RG_FILTER2 = "Filter by save name",
RG_FILTER3 = "Filter by chapter",
RG_UI_SETTINGS = "UI Settings",
RG_UI_CLASSIC_DIALOG = "Classic Dialog Window",
RG_UI_CLASSIC_DIALOG1 = "Toggling this option on will display a static dialog window in the bottom center of the screen, where you can scroll up to see the dialog history.",
RG_UI_MPPICKER = "Multi-portrait picker",
RG_UI_MPPICKER1 = "Toggling this option on will display a multi-portrait picker in the character generation screen, instead of default list-based portrait picker.",
RG_UI_LPORTRAITS = "Large portraits",
RG_UI_LPORTRAITS1 = "Toggling this option on will display bigger portraits on a main gameplay screen. Instead of default 64x91 pixels they will have 82x123 pixels. This option mainly suits unscaled interface.",
RG_UI_THIEFBUTT = "Permanent thieving button",
RG_UI_THIEFBUTT1 = "Toggling this option on will display a permanent thieving button in the bottom right section of the screen. This is useful for Cleric / Thiefs.",
RG_UI_THIEFBUTT_WARN = "Requires an assigned thieving key binding.",
RG_MENU_BG1_CAMPAIGN = "Baldur's Gate EE Campaigns",
RG_MENU_BG1_CAMPAIGN1 = "Baldur's Gate",
RG_MENU_BG1_CAMPAIGN2 = "Siege of Dragonspear",
RG_MENU_BG1_CAMPAIGN3 = "The Black Pits",
RG_MENU_BG2_CAMPAIGN = "Baldur's Gate 2 EE Campaigns",
RG_MENU_BG2_CAMPAIGN1 = "Shadows of Amn",
RG_MENU_BG2_CAMPAIGN2 = "Throne of Bhaal",
RG_MENU_BG2_CAMPAIGN3 = "The Black Pits 2",
ACM_STORED_LABEL = "已存储",
ACM_ROLL_SPEED_LABEL = "更新频率",
ACM_CHEAT_METHOD = "选择作弊方案:",
ACM_UF_DESCRIPTION = "更新频率可用于大多数方案。\n\n使用滑块调节速度以适配你的设置。\n",
ACM_AUTOROLL_BUTTON = "自动骰点",
ACM_RANGEROLL_BUTTON = "范围骰点",
ACM_POINTBUY_BUTTON = "预设购点",
ACM_MINSTR_BUTTON = "最小超凡力量值",
ACM_PRISTR_BUTTON = "力量优先",
ACM_MAXMAX_BUTTON = "最大点数",
ACM_AUTOROLL_DESCRIPTION = "使用自动骰点器骰点,以获得可能的最高总骰点。\n当总骰点数匹配并适用于你的种族或职业时,存储更高的超凡力量值。\n\n你等待的时间越长,总骰点数就可能越高。",
ACM_RANGEROLL_DESCRIPTION = "使用自动骰点器以达到你所设置的范围内的一个总骰点数。\n当总骰点数匹配并适用于你的种族或职业时,存储更高的超凡力量值。\n\n高的总骰点数一般需要更长的时间。",
ACM_POINTBUY_DESCRIPTION = "选择想要的总骰点数并根据你的选择分配点数。(选项为:75、80、85和90)。\n当总骰点数匹配并适用于你的种族或职业时,存储更高的超凡力量值。\n\n快点!",
ACM_MINSTR_DESCRIPTION = "设置所需要的最小超凡力量值,自动骰点器会寻求使超凡力量值高于你所设置的值的最高总骰点数。\n\n\n所设置的值越高,需要等待的时间就越久。",
ACM_PRISTR_DESCRIPTION = "为每个范围的超凡力量值设置优先级。自动骰点器会选择符合你标准的骰点数。例如:\n将范围(1到100)设置为1点,则令力量达到18/97的骰点数93会覆盖令力量达到18/20的骰点数94。\n\n较大的数字可能会产生不稳定的结果。",
ACM_MAXMAX_DESCRIPTION = "节省时间并将所有属性都设置为18。\n\n\n\n\n",
ACM_CHANGEMETHOD_BUTTON = "变更方案",
ACM_SELMETHOD_AUTOROLL_TEXT = "方案:自动骰点",
ACM_SELMETHOD_RANGEROLL_TEXT = "方案:范围骰点",
ACM_SELMETHOD_RANGEROLL_TO_TEXT = "到",
ACM_SELMETHOD_POINTBUY_TEXT = "方案:预设购点",
ACM_SELMETHOD_POINTBUY_ACQUIRED = "已获得!停止自动骰点器!",
ACM_SELMETHOD_MINSTR_TEXT = "方案:最小超凡力量值",
ACM_SELMETHOD_MINSTR_MINSTR = "最小超凡力量值",
ACM_SELMETHOD_PRISTR_TEXT = "方案:力量优先",
ACM_SELMETHOD_MAXMAX_TEXT = "方案:最大点数",
ACM_SELMETHOD_MAXMAX_MAXMAX = "已启用调试模式。\n\n 请按下 Ctrl + 8.",
ACM_START = "开始",
ACM_STOP = "停止",
ACM_VIEW = "更改方式",
ACM_FLATTEN = "平均值",
ACM_MINIMUM = "最小值",
RG_CLASS_BUTTON = "职业描述",
RG_PROFS_BUTTON = "熟练项/技能",
RG_OVERVIEW = "概览",
RG_RECORD = "记录",
RG_UI_TITLE = "界面设置",
RG_UI_PANEL = "左侧主菜单面板",
RG_UI_PANEL1 = "启用此选项会让主菜单面板在左侧显示而非右侧。这可能对一些自定义背景较为有用。",
RG_UI_JOURNAL = "小/大日志-禁用",
RG_UI_JOURNAL1 = "启用此选项将在初始日志和新日志面板间切换。-禁用",
RG_UI_CHEAT = "作弊模式",
RG_UI_CHEAT1 = "启用此选项将会启用作弊。人物创建界面中的自动骰点器将会启用,按住“显示细节”按钮将浏览该区域.",
RG_UI_QUICKLOOT = "默认情况下打开/关闭快速拾取菜单",
RG_UI_QUICKLOOT1 = "当开始或加载游戏时,启用此选项将会使得快速拾取菜单总是开启.",
RG_RANDOM = "随机人物",
RG_PP_TOOLTIP = "从列表中选择你的肖像.点击“自定义”按钮以获取更多自定义肖像相关的信息.",
RG_PP_TOOLTIP1 = "要使用自定义肖像,请将所需肖像放置在“Documents/Baldur's Gate - Enhanced Edition/portraits”(你可能需要创建portraits文件夹)。图像必须为24位BMP格式,文件名不得超过七个字符。",
RG_PP_TOOLTIP2 = "请注意,肖像的标准尺寸为210x330;较大或较小的图像将被调整大小以适应框架.任何尺寸的图像都不得大于1024。",
RG_PP_TOOLTIP3 = "要更新肖像列表,请再次运行WeiDU“肖像选择器”组件.在运行WeiDU之前为肖像文件名添加“f#”(女性)或“m#”(男性)前缀将令WeiDU自动设置其性别.以“m”或“s”结尾的肖像文件名将不会显示在列表中。反之,如果文件名以“l”结尾,而另一个肖像具有完全相同的文件名,但以“m”结尾,则后者将用作右侧边栏中的小肖像。您将能够使用“肖像选取器”工具以手动添加描述和设置性别,该工具很快就会推出。",
RG_PP_TOOLTIP4 = "如果要为默认肖像提供描述,必须手动编辑M_nicks.lua文件,方法是在左侧找到默认文件名,并在引号之间编辑其旁边的描述。",
RG_CURRENT_QUESTS = "当前任务",
RG_FINISHED_QUESTS = "完成的任务",
RG_TOTAL = "总数",
RG_SPELL_TOOLTIP = "单击左键以记忆,单击右键以取消记忆。",
RG_FILTER1 = "按人物过滤",
RG_FILTER2 = "按存档名称过滤",
RG_FILTER3 = "按章节过滤",
RG_UI_SETTINGS = "界面设置",
RG_UI_CLASSIC_DIALOG = "经典对话窗口",
RG_UI_CLASSIC_DIALOG1 = "启用此选项将会在屏幕中央底部显示一个静态窗口,你可以向上滚动以查看对话历史。",
RG_UI_MPPICKER = "多肖像选择器",
RG_UI_MPPICKER1 = "启用此选项将在人物创建界面中显示一个多肖像选择器,而不是默认的基于列表的肖像选择器。",
RG_UI_LPORTRAITS = "大型肖像",
RG_UI_LPORTRAITS1 = "启用此选项将在游戏主界面上显示更大的肖像。它们将具有82x123像素的尺寸,而不是默认的64x91像素.此选项主要适用于未缩放的界面。",
RG_UI_THIEFBUTT = "永久盗窃按钮",
RG_UI_THIEFBUTT1 = "启用次选项会在屏幕右下角显示一个永久盗窃按钮。这对牧师/盗贼很有用。",
RG_UI_THIEFBUTT_WARN = "需要绑定一个指定的盗窃键位。",
RG_MENU_BG1_CAMPAIGN = "博德之门Ⅰ增强版 战役",
RG_MENU_BG1_CAMPAIGN1 = "剑湾传奇",
RG_MENU_BG1_CAMPAIGN2 = "龙矛围攻",
RG_MENU_BG1_CAMPAIGN3 = "死斗黑坑",
RG_MENU_BG2_CAMPAIGN = "博德之门Ⅱ增强版 战役",
RG_MENU_BG2_CAMPAIGN1 = "安姆阴影",
RG_MENU_BG2_CAMPAIGN2 = "巴尔王座",
RG_MENU_BG2_CAMPAIGN3 = "塞恩角斗",
}

JFStrings = {
JF_All = "全部",
JF_Active = "任务中",
JF_Completed = "已完成",
JF_Notes = "我的笔记:",
JF_Edited = "已编辑:"
}

UIStrings = {
UI_JMode = "日志模式",
UI_Large = "大",
UI_Small = "小",
UI_JToggle = "切换此选项会允许你设置默认日志样式,包括大型界面模式和小型界面模式。",
UI_QLMode = "快速拾取模式",
UI_QToggle = "切换此选项将允许你在高级和专家快速拾取模式间切换。",
UI_Advanced = "高级",
UI_Expert = "专家",
UI_QShow = "- 游戏开始时,快速拾取是:",
UI_QShowExp = "这个选项允许你设置在你第一次加载游戏时快速拾取菜单的可见性。任何时候你都可以可以将其开/关。注意-快速拾取菜单会在无物品可显示的情况下隐藏。",
UI_Hidden = "隐藏",
UI_Visible = "可见",
UI_QRows = "- 行数:",
UI_QRowsExp = "这个选项允许你选择专家快速拾取菜单中显示多少行。只有最前面的60个物品会被显示,你需要进行翻页以查看后面或前面的60个物品。"
}
2 changes: 2 additions & 0 deletions dragonspear_ui++/dragonspear_ui++.tp2
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,8 @@ LANGUAGE
~Russian (by d0lphin)~ ~dragonspear_ui++/tra/russian.tra~ ~dragonspear_ui++/tra/russian.tra~
LANGUAGE
~Brazilian Portuguese (by Felipefpl)~ ~dragonspear_ui++/tra/brazilian portuguese.tra~ ~dragonspear_ui++/tra/brazilian portuguese.tra~
LANGUAGE
~Simplified Chinese~ ~dragonspear_ui++/tra/english.tra~ ~dragonspear_ui++/tra/schinese.tra~


/////////////////////////////////////////////////////////////////////////////////
Expand Down
1 change: 1 addition & 0 deletions dragonspear_ui++/menu/common/world_dialog.lua
Original file line number Diff line number Diff line change
Expand Up @@ -210,6 +210,7 @@
--Color the text white when selected
text = string.gsub(text, "%^0xff212eff", "^0xFFFFFFFF")
end
text = string.gsub(text, " ", "\t")
return text
end

Expand Down
21 changes: 21 additions & 0 deletions dragonspear_ui++/tra/schinese.tra
Original file line number Diff line number Diff line change
@@ -0,0 +1,21 @@
@101=~小时~
@102=~无法抵达~
@103=~瘫痪/中毒/死亡~
@104=~权杖/杖/法杖~
@105=~石化/变形~
@106=~所击败最强的生物~
@107=~最爱用的法术~
@108=~占队伍的总经验值~
@109=~在队伍中杀敌的百分比~
@110=~杀敌所获得的经验值~

@1000=~Install SoD GUI Overhaul Core Component~
@1001=~Update several strings in Dialog.tlk~
@1002=~Update portrait Picker~
@1003=~BGEE not found, skipping~
@1004=~Backup M_BG.lua file~
@1005=~M_BG.lua file not found~
@1006=~Sod GUI Overhaul Core Component not found~
@1007=~Add Transparent Tooltip Background~
@1008=~Select Number of Quicksave Slots~
@1009=~Fix Blurry Portraits~