Adds features, does some code clean up, and moves Body class to it's own file #2
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Adds collisions, which adds mass and velocity
Adds feature where the "screen" will follow the center of mass for all Bodies
Adds feature where a line is drawn to virtual 0,0 to the screen's center
Moves Body class to it's own file
Checks name is == to main, just in case multiprocessing is used later
Moves Body class to this file
Removes acceleration as it isn't needed
Adds id for unique identifying bodies
Adds hit and invuln for collision detection
Moves n-body logic to Body class
Moves calculate_forces to Body class
Creates update_size
Moved G constant to here as it isn't needed in main script file