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Version 1.0

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@antonijn antonijn released this 16 Jul 19:47

Note that this version of the project is already quite obsolete as I release it. It's simply meant to be a final version that's compatible with the versions of Pencil.Gaming that people might be using in their projects. It uses an ancient version of GLFW, uses quite old OpenGL bindings and has some features that will be removed from later versions, such as Lua scripting and certain image and mesh loading utilities. NVorbis is also included in the release.