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andrey.al.zakharov@gmail.com
- Saint Petersburg
- https://www.linkedin.com/in/mrandreyzakharov/
Stars
Online runtime Bezier curves builder. Animations included.
Lode Runner (超級運動員) - APPLE-II remake version
A running-jumping-swordfighting game I made on the Apple II from 1985-89
A declarative, Kotlin-idiomatic API for writing dynamic console applications.
This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
Console Interface and Library to remove silent parts of a media file 🔈
Generate maps of your position throughout PUBG gameplay
We have used Deep Reinforcement Learning and Advanced Computer Vision techniques to for the creation of Smart Traffic Signals for Indian Roads. We have created the scripts for using SUMO as our env…
Proof-of-concept-quality library that extends OPENRNDR (https://github.com/openrndr/openrndr) with a 3d scene renderer
Remake of the classsic game Lode Runner (1983) for Roku Streaming Box
Productive, portable, and performant GPU programming in Python.
Darwin/macOS emulation layer for Linux
An OpenGL / WebGPU engine for Desktop JVM, Android and Javascript written in Kotlin
Emperor: Battle for Dune - Format reverse engineering.
A procedural planet generator addon for Godot with terrain LOD.
Design Patterns implemented in Kotlin
💎 Android application following best practices: Kotlin, Coroutines, JetPack, Clean Architecture, Feature Modules, Tests, MVVM, DI, Static Analysis...
Cellular Automata GPU Renderer using the Vulkan API
UML diagram list of GoF design pattern examples written in Kotlin.