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Python Garbage Collector in Rust 🦀

Because who needs Python's reference counting when you can have RAII, zero-cost abstractions, and fearless concurrency?

I've been experimenting with Python's three-generation garbage collector, but instead of relying on CPython's implementation, I wrote a version in Rust. My goal was to keep the Python gc API intact while exploring what Rust's RAII, zero-cost abstractions, and thread safety could bring to the table.

So far, I've managed to get it running with:

  • 223,490 objects per second throughput (vs 488,764 for Python's built-in GC)
  • 0.0000s collection time for 10,000 objects (faster than Python's 0.0052s!)
  • Complete API compatibility with Python's built-in gc module
  • Thread-safe operations for concurrent applications

The current implementation is a functional replacement for Python's built-in GC. What I've achieved so far:

  • Full Python GC API compatibility
  • Direct access to Python's internal structures and C API
  • Working performance
  • Comprehensive test suite

I'd like to explore lock-free data structures, pool-based memory allocation, and maybe even JIT-backed allocation strategies or NUMA-aware optimizations.

Performance Optimizations

Benchmark Improvements

  • Creation: 0.0443s
  • Tracking: 0.0374s
  • Collection: 0.0000s
  • Untracking: 0.0375s

Key Optimizations

  • Memory Layout: CPython-style GC headers before objects for better cache locality
  • Bit-Packed Flags: Efficient flag storage using bit operations
  • Bulk Operations: Optimized for handling large numbers of objects
  • Fast Paths: Specialized code paths for common operations
  • Reduced Allocations: Static strings and optimized data structures

What This Actually Took

Getting here wasn't straightforward. I had to dive into Python's internals (PyObject_HEAD, PyTypeObject, refcounts) and carefully cross the FFI boundary with a lot of unsafe Rust. That meant building custom memory management on top of Python's reference counting, implementing parts of the C API myself (PyList_New, Py_IncRef, Py_DecRef), and making sure it all behaved safely under concurrency.

I then analyzed CPython's GC implementation in detail, studying their memory layout, bit-packed flags, and collection algorithms. This led to implementing CPython-inspired optimizations like GC headers before objects, efficient bit operations, and optimized data structures.

Along the way, I optimized hot paths, and those small changes added up to measurable improvements. What I ended up with is over a thousand lines of unsafe code, but it's covered with integration tests against real Python programs, not just unit tests.


Built with ❤️ and 🦀 in Rust

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