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This is probably not a problem with bracket-lib
When I run this code, the window appears correctly, but crashes when I hover cursor over the window. Not over the window title bar, but over the window content
I run Debian 12, GNOME on Wayland
use bracket_lib::prelude::*;
use bracket_lib::terminal::GameState;
struct State {}
impl GameState for State {
fn tick(&mut self, ctx : &mut BTerm) {
ctx.cls();
ctx.print(1, 1, "Hello Rust World !");
}
}
fn main() -> BError {
let context = BTermBuilder::simple80x50()
.with_title("Roguelike Tutorial")
.build()?;
let gs = State{ };
main_loop(context, gs)
}
The text was updated successfully, but these errors were encountered:
This is probably not a problem with bracket-lib When I run this code, the window appears correctly, but crashes when I hover cursor over the window. Not over the window title bar, but over the window content I run Debian 12, GNOME on Wayland
use bracket_lib::prelude::*;
use bracket_lib::terminal::GameState;
struct State {}
impl GameState for State {
fn tick(&mut self, ctx : &mut BTerm) {
ctx.cls();
ctx.print(1, 1, "Hello Rust World !");
}
}
fn main() -> BError {
let context = BTermBuilder::simple80x50()
.with_title("Roguelike Tutorial")
.build()?;
let gs = State{ };
main_loop(context, gs)
}
This problem has already been reported in a previous #318. In this link you will find some solutions.
This is probably not a problem with bracket-lib
When I run this code, the window appears correctly, but crashes when I hover cursor over the window. Not over the window title bar, but over the window content
I run Debian 12, GNOME on Wayland
The text was updated successfully, but these errors were encountered: