Skip to content

Framerate/ Refresh Rate mismatch causes microstuttering on Linux and maybe Windows. #2537

Open
@OzzyHelix

Description

@OzzyHelix

SteamVR/VRChat/Beat Saber are the only ones I've tested

Description

I discovered that when messing with the sidequest desktop app if I changed the refresh rate of the headset and its apps to not match what ALVR streamer is set to it will cause micro stuttering like this. I think forcing the android/meta app to sync with the set refresh rate of the ALVR streamer will help make the client run better but you might have a idea on how to fix this then me.

2024-10-31_19-37-01.mp4

I was able to fix it by change the refresh settings in the side quest desktop app to match my ALVR settings and the micro stuttering is reduced if not gone in my case.
image

General Troubleshooting

  • I carefully followed the instructions in the README and successfully completed the setup wizard
  • I read the ALVR GitHub Wiki

Environment

LIBVA_DRIVER_NAME=radeonsi
VDPAU_DRIVER=radeonsi

Hardware

Note: for Linux, an upload to the hw-probe database is preferred: hw-probe -all -upload
https://linux-hardware.org/?probe=a061c15130
CPU:
AMD Ryzen 9 7900X3D
GPU:
AMD RX 7800 XT
GPU Driver Version:
Mesa 24.3.0 vulkan-radeon 24.2.7
Audio:
pipewire
Compiled with libpipewire 1.2.7
Linked with libpipewire 1.2.7

Installation

ALVR Version:
20.11.1
ALVR Settings File:
session.json

SteamVR Version:
SteamVR beta 2.9.2
Install Type:
Arch AUR alvr-bin

OS Name and Version (winver on Windows or grep PRETTY_NAME /etc/os-release on most Linux distributions):
CachyOS

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't working

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions