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Multi-Language Support and ESLint for Code Formatting #2
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Commit History Summary:
flynncao@fa69343 solved the CORS error on Vercel flynncao/astral_express#3
v1.0.0.5: ESLint has been introduced to enhance the code formatting of the project. The ESLint configuration follows the Vue3-Essential rules, which provide guidelines for maintaining consistent code style and readability.
v1.0.0.4: Automatic Localization Based on User's Preferred Language: The application now automatically detects the user's preferred language and adjusts the localization accordingly. This ensures a more personalized experience for users, delivering content in their preferred language.
v1.0.0.4: Automatic Localization Based on User's Preferred Language: The application now automatically detects the user's preferred language and adjusts the localization accordingly. This ensures a more personalized experience for users, delivering content in their preferred language.
v1.0.0.3: Chinese Translation Added: Chinese translation has been added to all pages of the application. The translation work was done with reference to reliable sources such as https://honkai-star-rail.fandom.com/wiki/ and https://wiki.biligame.com/sr/%E9%A6%96%E9%A1%B5. Other properties, routes, and component structures have been organized accordingly.
v1.0.0.2: Component Interpolation for Typography Style: Component interpolation techniques have been implemented to maintain consistent typography style throughout the project. This helps achieve a cohesive and visually pleasing design.
v1.0.0.1: Multi-Language Feature Testing and Local Development: This version encompasses all the previous commits and primarily focuses on testing and refining the multi-language features. The development has been conducted locally, ensuring the functionality and behavior of the application in different languages.
The git tags in the project are not super strict right now. It might be a good idea for us to chat about them and see if we can come up with some conventions that work for everyone, also we can define some detailed ESLint rules.
Thanks once again for your amazing work on this repository!