No more null check with an dart equivalent of Maybe (Haskel, Elm) / Option (F#).
The key is that you need to call the some
or when
to access your potential value so you are forced to check its status before using it.
final maybe = Maybe<String>.nothing();
final maybe = Maybe.some("hello world");
final isNothing = Maybe<String>.some(null); // By default `some` with a null value is converted to `nothing`
final isNotNothing = Maybe<String>.some(null, nullable: true);
final maybe = Maybe.some("hello world");
final value = some(maybe, "default"); // == "hello world"
final maybe = Maybe<String>.nothing();
final value = some(maybe, "default"); // == "default"
final maybe = Maybe.some("hello world");
final value = isNothing(maybe); // false
final maybe = Maybe<String>.nothing();
final value = isNothing(maybe); // true
var maybe = Maybe.some("hello world");
when(maybe, some: (v) {
print(v); // "hello world"
});
// Defining nothing
maybe = Maybe.nothing();
when(maybe, some: (v) {
print(v); // not called!
});
// You can add a default value when nothing
maybe = Maybe<String>.some(null);
when(maybe, some: (v) {
print(v); // "hello world"
},
defaultValue: () => "hello world");
var maybe = Maybe.some("hello world");
var converted = mapSome<String,int>(maybe, (v) => v.length);
var value = some(converted,0); // == 11
var maybe = Maybe<String>.nothing();
var converted = mapSome<String,int>(maybe, (v) => v.length);
var value = some(converted, 0); // == 0
var map = MaybeMap<String,String>();
map["test"] = Maybe.nothing(); // doesn't add value
map["test"] = Maybe.some("value"); // adds value
when(map["test"], some: (v) => print(v));
map["test"] = Maybe.nothing(); // deletes key
when(map["test"], isNothing: (v) => print("deleted :" + map.containsKey("test").toString()));
Map<String,String> maybeMap = {
"test": "value",
};
var maybeMap = MaybeMap<String,String>.fromMap(maybeMap);
when(map["test"], some: (v) => print(v));
The Optional type has several similarities with Maybe
, but there are several subtle differences.
Let's take a quick example :
class Update {
final Optional<String> title;
final Optional<String> description;
Update({Optional<String> title, Optional<String> description})
: this.title = title ?? Optional<String>.absent(),
this.description = description ?? Optional<String>.absent();
}
final update = Update(title: Optional.of('sample'));
update.title.ifPresent((v) {
print('title: $v');
});
update.description.ifPresent((v) {
print('description: $v');
});
Thanks to static functions, all can be replaced by :
class Update {
final Maybe<String> title;
final Maybe<String> description;
Update({this.title this.description});
}
final update = Update(title: Maybe.some('sample'));
when(update.title, some: (v) {
print('title: $v');
});
when(update.description, some: (v) {
print('description: $v');
});
So, the critical part is that you can forget that Optional
can be null
itself and produce exceptions (update.title.ifPresent
in our example). You are then forced to test its nullity and you come back to the initial problematic. This is where Maybe
feels more robust to me.
With Maybe
, values can be nullable.
In the following example, we explicitly say that the title should have a new null
value.
class Update {
final Maybe<String> title;
final Maybe<String> description;
Update({ this.title, this.description});
}
final update = Update(title: Maybe.some(null, nullable: true);
This is really different than having a nothing
title, which significates that the title shouldn't be modified.
final update = Update(title: Maybe.nothing());