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Save minerals/geysers in Expansions #56

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ImpulseCloud opened this issue Mar 5, 2021 · 0 comments
Open

Save minerals/geysers in Expansions #56

ImpulseCloud opened this issue Mar 5, 2021 · 0 comments

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@ImpulseCloud
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It would be better to keep mineral patches/geysers in the Expansion class.

This would avoid extra calls to GetUnits() and enable easier income estimation for occupied Expansions.

ImpulseCloud added a commit to ImpulseCloud/suvorov-Impulse that referenced this issue Mar 5, 2021
During Expansion creation, save resources from Clusters to use for later.
ImpulseCloud added a commit to ImpulseCloud/suvorov-Impulse that referenced this issue Mar 5, 2021
During Expansion creation, save resources from Clusters to use for later.
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