bugfix: ensure stopping a node always stops kmd #2169
Merged
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Summary
Existing implementation was not stopping the KMD in case we have failed to stop
algod. This is wrong. A call toNodeController.FullStopshould stop both of them, and return an error if it's unable to do so.The concrete use case here was that algod has crashed while kmd remained in memory. Calling the above
FullStop()failed since thealgodwas already gone, and therefore would not attempt to stopkmd.Test Plan
This issue was uncovered by the expect node test.