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Customized version of the popular Introduction to Scripting (Parts 1 & 2) Unity tutorial. Developed for the Interactive Systems Course at Universitat Pompeu Fabra, 2024-2025 Edition.

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🎮 Custom Introduction to Scripting – Part I

by Alejandro González

This is my customized version of the Introduction to Unity Scripting – Part I.

This project was developed using Unity 2020.2.4f1.

🔧 Modifications to the Base Game

As an addition to the base game created in the Part I tutorial, I have included everything shown in Introduction to Unity Scripting – Part II as well. This includes features such as:

  • Visual animations for fed sheep.
  • Sound effects for a variety of elements.
  • Score display on HUD.
  • Selectable color of the Hay Machine in Title screen, that carries over to the game.

Lastly, I added my own modifications to the game:

  • Variable sheep spawn rate: now the time between sheep spawn shrinks 1% each time a sheep is successfully saved. It increases by 0.5 seconds when a sheep is dropped, to give the player time to recover.
  • Screen shake: Added a visual effect of screen shake when a sheep is dropped, to enphasize it more.

🏁 Getting Started

You can play the game by following these simple steps:

  1. Download the Game Build:

    • Visit the Releases section of this repository.
    • Download the latest release package suitable for your platform (e.g., Windows, macOS, or Linux).
  2. Extract the Files:

    • After downloading the package, extract the files to a location on your computer.
  3. Launch the Game:

    • Navigate to the extracted folder and run the executable file.

📜 License

This project is open-source under the MIT License. See LICENSE for more details.

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Customized version of the popular Introduction to Scripting (Parts 1 & 2) Unity tutorial. Developed for the Interactive Systems Course at Universitat Pompeu Fabra, 2024-2025 Edition.

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