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Night Scape Engine - C++ Pixel-Art / Retro Game Engine

Work In Progress

Currently in the process of a complete rewrite

Features

Pixel-Perfect

One of the most important features included in the engine is the pixel-perfect rendering. It is built around the idea of making a retro-style pixel-art graphics combined with the modern performant hardware making use of a procedural pixel-art.

Built for Large-Scale Worlds

Another important element is, all the engine transform positions are stored as double's. That makes building large-scale worlds much more intuitive.

ECS Approach

World Editor

Clustured Forward Rendering, Scenes, Particle Systems, UI, and more

Dependencies

Vulkan

SDL2

GLEW

Entt

Catch2

Cereal

Jolt

About

A non-complicated C++ game engine intended for 3D pixel-art / retro game development

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