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...ject.xcworkspace/contents.xcworkspacedata → ...ject.xcworkspace/contents.xcworkspacedata
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AKGPushAnimator.xcodeproj/xcshareddata/xcschemes/AKGPushAnimator.xcscheme
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<?xml version="1.0" encoding="UTF-8"?> | ||
<Scheme | ||
LastUpgradeVersion = "0820" | ||
version = "1.3"> | ||
<BuildAction | ||
parallelizeBuildables = "YES" | ||
buildImplicitDependencies = "YES"> | ||
<BuildActionEntries> | ||
<BuildActionEntry | ||
buildForTesting = "YES" | ||
buildForRunning = "YES" | ||
buildForProfiling = "YES" | ||
buildForArchiving = "YES" | ||
buildForAnalyzing = "YES"> | ||
<BuildableReference | ||
BuildableIdentifier = "primary" | ||
BlueprintIdentifier = "C310582C1EBF3B3400C18F16" | ||
BuildableName = "AKGPushAnimator.app" | ||
BlueprintName = "AKGPushAnimator" | ||
ReferencedContainer = "container:AKGPushAnimator.xcodeproj"> | ||
</BuildableReference> | ||
</BuildActionEntry> | ||
</BuildActionEntries> | ||
</BuildAction> | ||
<TestAction | ||
buildConfiguration = "Debug" | ||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" | ||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" | ||
shouldUseLaunchSchemeArgsEnv = "YES"> | ||
<Testables> | ||
<TestableReference | ||
skipped = "NO"> | ||
<BuildableReference | ||
BuildableIdentifier = "primary" | ||
BlueprintIdentifier = "C31058401EBF3B3400C18F16" | ||
BuildableName = "AKGPushAnimatorTests.xctest" | ||
BlueprintName = "AKGPushAnimatorTests" | ||
ReferencedContainer = "container:AKGPushAnimator.xcodeproj"> | ||
</BuildableReference> | ||
</TestableReference> | ||
<TestableReference | ||
skipped = "NO"> | ||
<BuildableReference | ||
BuildableIdentifier = "primary" | ||
BlueprintIdentifier = "C310584B1EBF3B3400C18F16" | ||
BuildableName = "AKGPushAnimatorUITests.xctest" | ||
BlueprintName = "AKGPushAnimatorUITests" | ||
ReferencedContainer = "container:AKGPushAnimator.xcodeproj"> | ||
</BuildableReference> | ||
</TestableReference> | ||
</Testables> | ||
<MacroExpansion> | ||
<BuildableReference | ||
BuildableIdentifier = "primary" | ||
BlueprintIdentifier = "C310582C1EBF3B3400C18F16" | ||
BuildableName = "AKGPushAnimator.app" | ||
BlueprintName = "AKGPushAnimator" | ||
ReferencedContainer = "container:AKGPushAnimator.xcodeproj"> | ||
</BuildableReference> | ||
</MacroExpansion> | ||
<AdditionalOptions> | ||
</AdditionalOptions> | ||
</TestAction> | ||
<LaunchAction | ||
buildConfiguration = "Debug" | ||
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" | ||
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" | ||
launchStyle = "0" | ||
useCustomWorkingDirectory = "NO" | ||
ignoresPersistentStateOnLaunch = "NO" | ||
debugDocumentVersioning = "YES" | ||
debugServiceExtension = "internal" | ||
allowLocationSimulation = "YES"> | ||
<BuildableProductRunnable | ||
runnableDebuggingMode = "0"> | ||
<BuildableReference | ||
BuildableIdentifier = "primary" | ||
BlueprintIdentifier = "C310582C1EBF3B3400C18F16" | ||
BuildableName = "AKGPushAnimator.app" | ||
BlueprintName = "AKGPushAnimator" | ||
ReferencedContainer = "container:AKGPushAnimator.xcodeproj"> | ||
</BuildableReference> | ||
</BuildableProductRunnable> | ||
<AdditionalOptions> | ||
</AdditionalOptions> | ||
</LaunchAction> | ||
<ProfileAction | ||
buildConfiguration = "Release" | ||
shouldUseLaunchSchemeArgsEnv = "YES" | ||
savedToolIdentifier = "" | ||
useCustomWorkingDirectory = "NO" | ||
debugDocumentVersioning = "YES"> | ||
<BuildableProductRunnable | ||
runnableDebuggingMode = "0"> | ||
<BuildableReference | ||
BuildableIdentifier = "primary" | ||
BlueprintIdentifier = "C310582C1EBF3B3400C18F16" | ||
BuildableName = "AKGPushAnimator.app" | ||
BlueprintName = "AKGPushAnimator" | ||
ReferencedContainer = "container:AKGPushAnimator.xcodeproj"> | ||
</BuildableReference> | ||
</BuildableProductRunnable> | ||
</ProfileAction> | ||
<AnalyzeAction | ||
buildConfiguration = "Debug"> | ||
</AnalyzeAction> | ||
<ArchiveAction | ||
buildConfiguration = "Release" | ||
revealArchiveInOrganizer = "YES"> | ||
</ArchiveAction> | ||
</Scheme> |
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AKGPushAnimatorDemo/AppDelegate.swift → AKGPushAnimator/AppDelegate.swift
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