Releases: afska/beat-beast
Releases · afska/beat-beast
v1.1.7
- Fixing rock audio cue on wizard / hard
v1.1.4
- Making riffer fire more noticeable
- Explaining that levels can be played in any order
- Limiting tutorial bullets
- Improved Grim Riffer hints
- Added life recover feature
- Making gun alerts more noticeable
- Making bonus bullet a different color
- Renaming Normal to Hard, so more people start with the Easy mode
v1.1.3
- FIX: Lightning bounding box position
- Adding hint that explains in-game mechanic
v1.1.2
- FIX: Glitch of 2 or 3 transparent pixels with the wrong color in horse animation
- QoL: Autoadvancing to first level after finishing tutorial
- FIX: Bullets shouldn't collide with wizard in cave
v1.1.1
- Adding an explicit menu prompt for selecting the difficulty level
v1.1.0
- Removed rate mod, at it was causing issues with some emulators
v1.0.1
- Fixed small glitches in dialogs