Skip to content

Releases: afska/beat-beast

v1.1.7

14 Aug 23:44
Compare
Choose a tag to compare
  • Fixing rock audio cue on wizard / hard

v1.1.6

14 Aug 09:32
Compare
Choose a tag to compare
  • FIX: Final screen offset

v1.1.5

14 Aug 09:13
Compare
Choose a tag to compare
  • Fixed combo bar glitch

v1.1.4

14 Aug 08:14
Compare
Choose a tag to compare
  • Making riffer fire more noticeable
  • Explaining that levels can be played in any order
  • Limiting tutorial bullets
  • Improved Grim Riffer hints
  • Added life recover feature
  • Making gun alerts more noticeable
  • Making bonus bullet a different color
  • Renaming Normal to Hard, so more people start with the Easy mode

v1.1.3

12 Aug 01:19
Compare
Choose a tag to compare
  • FIX: Lightning bounding box position
  • Adding hint that explains in-game mechanic

v1.1.2

11 Aug 08:34
Compare
Choose a tag to compare
  • FIX: Glitch of 2 or 3 transparent pixels with the wrong color in horse animation
  • QoL: Autoadvancing to first level after finishing tutorial
  • FIX: Bullets shouldn't collide with wizard in cave

v1.1.1

09 Aug 03:47
Compare
Choose a tag to compare
  • Adding an explicit menu prompt for selecting the difficulty level

v1.1.0

02 Aug 14:09
Compare
Choose a tag to compare
  • Removed rate mod, at it was causing issues with some emulators

v1.0.1

02 Aug 10:19
Compare
Choose a tag to compare
  • Fixed small glitches in dialogs

v1.0.0

02 Aug 03:12
Compare
Choose a tag to compare

First public version.