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jdugge
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@jdugge jdugge commented Aug 19, 2016

It can sometimes be helpful to extend the texture of a model beyond the island edges. That way, even if the cuts aren't completely precise, no white gaps become visible. This commit makes the rd.bake_margin property available in the UI.

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addam commented Aug 22, 2016

I have personally removed this option a few years ago because the margin-ed images somewhat confuse the shape of the net, and because I try to keep all the switches and buttons to a minimum. Also, paper is white on cross-cut, so I usually paint over the edges anyway.
Have you tried making some models with this margin, are you sure it helps?

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jdugge commented Aug 22, 2016

In my experience, having the margins helps a lot. However, this is probably at least in part due to the fact that I use invisible edge lines because I cut the models using a digital cutting machine, and without the margin the pixelated edge of the texture always shows:

img_20160822_203327

Maybe it would be possible to tuck away such specialised options in an "Advanced Settings" section that is collapsed by default?

@addam addam force-pushed the master branch 2 times, most recently from 665c734 to c73d4eb Compare September 30, 2025 11:46
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2 participants