Stars
Windows system utilities to maximize productivity
Voxel Plugin Legacy for Unreal Engine
🎮 A collection of game development algorithms and techniques
Procedural Hydrology / River / Lake Simulation
Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine C++ Course & Stanford University
Advanced FPS/TPS Sample Project for Unreal Engine 4's GameplayAbilitySystem plugin
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
Create skins for LibGDX scene2d.ui with a graphical interface.
Three Ways of Generating Terrain with Erosion Features
Generates isometric pixel art from MagicaVoxel .vox files
Historic Tale Construction Kit - opensource and customizable version !
Procedural Landmass Generation in Unity
Integrate noise generation modules into a nice Node based unity editor for some interesting visual noise visualization
C# / Unity port of Joshua Tippetts Accidental Noise Library
Unity C# procedural terrain using noise and marching cubes
Utility belt to level-up your Ember AST transforms
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
Deezer source separation library including pretrained models.
Ember component for Froala WYSIWYG HTML Rich Text Editor.
Dynamic element helper for Glimmer templates.
An Ember.js addon for the painless support of keyboard events
jQuery DialogExtend Plugin - Maximize and Minimize Buttons for UI Dialog
OpenSimplex noise for TypeScript/JavaScript