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Description
- separate contexts and injectors, introduce dedicated TestContext
- respect dependencies for injection (e.g. referenced scripts must be injected first)
- re-binding warning => it should be possible to see where the binding was added
Unclear
- do DI before Awake?
- more extensible with custom annotations, e.g. being able to define custom annotation InjectUiAttribute that binds all VisualElement fields of an object by naming convention. UxmlNameAttribute and UssNameAttribute as additional optional annotations to overwrite default behavior.
- convention over configuration and use additional annotations to specify non-default behavior (more similar to Spring Boot)?
- ISceneBindingFinishedListener?
- AddBinding from producer method
() => new Stuff()? - remove BindToSingleInstanceOfType, because can easily create the instance before
- fluent API for AddBinding and WithRootVisualElement on Injector (extension methods, get inspiration from Reflex DI https://github.com/gustavopsantos/Reflex )
- rename methods (CreateChildInjectorWithRootVisualElement, AddBindingForInstance, AddBindingForRootVisualElement) ?
- Binders vs. BindingBuilder vs. Injector (extension)methods ?
- RootVisualElementInjectionKey in UniInjectUtils instead of Injector?
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