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Changed font of story mode interactions to ALittleNameCalle.ttf #847

Changed font of story mode interactions to ALittleNameCalle.ttf

Changed font of story mode interactions to ALittleNameCalle.ttf #847

# This workflow builds the game every time a PR is opened.
# It will fail the build if it fails to compile
# And also triggers a separate workflow to deploy a preview copy of the build
# (which needs to be a separate run for security reasons.
# see https://securitylab.github.com/research/github-actions-preventing-pwn-requests/ for context)
name: Build PR
on:
pull_request:
paths-ignore: # do not build for game-irrelvant changes
- '.**'
- 'LICENSE'
- 'ACKNOWLEDGEMENTS'
- '**.md'
jobs:
build_game:
if: ${{ (github.event.action == 'synchronize' && github.event.label.name != 'skip preview') || github.event.action != 'synchronize' }}
runs-on: ubuntu-latest
steps:
- name: checkout latest code
uses: actions/checkout@v2.3.1
- name: update credits
uses: actions/github-script@v3
with:
script: |
const path = require('path');
const script = require(path.resolve('.github/workflows/update-credits.js'));
await script(github, context)
- name: export with Godot Engine
uses: firebelley/godot-export@v3.0.0
with:
create_release: false
godot_executable_download_url: https://downloads.tuxfamily.org/godotengine/3.4.4/Godot_v3.4.4-stable_linux_headless.64.zip
godot_export_templates_download_url: https://downloads.tuxfamily.org/godotengine/3.4.4/Godot_v3.4.4-stable_export_templates.tpz
relative_export_path: ./
relative_project_path: ./
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
# The next workflow needs access to the PR number to comment on it
# This is the best way we have to thread that through, sigh.
# Shoving it into HTML5 lets us upload a single artifact instead of juggling 2
- name: Save PR metadata
env:
PR_NUMBER: ${{ github.event.number }}
PR_TITLE: ${{ github.event.pull_request.title }}
PR_SENDER: ${{ github.event.sender.login }}
PR_ACTION: ${{ github.event.action }}
run: |
echo $PR_NUMBER > ./HTML5/pr_number
echo $PR_TITLE > ./HTML5/pr_title
echo $PR_SENDER > ./HTML5/pr_sender
echo $PR_ACTION > ./HTML5/pr_action
- uses: actions/upload-artifact@v3
with:
name: pr
path: HTML5