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SnakeCPP

This project is a C++ implementation of the classic Snake game using WinAPI, designed with modularity and object-oriented programming principles in mind. The game consists of various components, including the snake, fruit, game controller, and rendering system, ensuring smooth gameplay and clear separation of concerns.

anim

Features implemented

  • Modular object-oriented design
  • User input detection (arrow keys)
  • Random fruit generation
  • Collision detection
  • Snake appears on the opposite side of the window when reaching the border
  • Double buffering for smooth rendering
  • Animation loop running in a seperate thread so the game doesn't 'freeze' when moving the window
  • Unit tests with Google Test

See also