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gmhevinci committed Jul 20, 2022
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Expand Up @@ -13,12 +13,6 @@ windows平台添加命令: **-force-gles**
3. 删除Library/ScriptAssemblies文件夹。
4. 重新打开游戏工程,然后点击某个脚本重新编译。

#### 问题:无效的资源路径,请检查路径是否带有特殊符号或中文:Assets/xxx/xxx/xxx
#### 问题:UnityEditor.Build.Pipeline引用丢失问题

如果检查报错的文件路径内无特殊符合和中文字符,也可能是文件路径过长且文件名称带空格,在打包生成的manifest文件里文件路径被截断导致验证失败。

例如:Assets/My Game Res/JMO Assets/Cartoon FX Remaster/CFXR Assets/Shaders/CFXR Particle Glow.shader

解决方案1:缩短文件路径长度。

解决方案2:移除文件名称里的空格。
YooAsset依赖于ScriptBuildPipeline(SBP),在PackageManager里找到SBP插件安装就可以了。

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