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Updated the barman's shotgun, it acts like a double-barrel now, and h…
…e can saw it off. Added Khodoque's new shotgun sprites. Added my new gasmask sprites. Removed emergency gasmasks, as the distinction is non-existent. Very slightly reshuffled some mask stuff around, but it's still godawful. Medical masks are now /obj/item/clothing/mask/breath/medical Removed the define for HALFMASK, as it was completely unused. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3493 316c924e-a436-60f5-8080-3fe189b3f50e
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petethegoat@gmail.com
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Apr 22, 2012
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Original file line number | Diff line number | Diff line change |
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@@ -19,6 +19,7 @@ | |
caliber = "" | ||
silenced = 0 | ||
recoil = 0 | ||
ejectshell = 1 | ||
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proc | ||
load_into_chamber() | ||
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