Releases: Zergatul/Zergatul.Obs.InputOverlay
Releases · Zergatul/Zergatul.Obs.InputOverlay
Zergatul.Obs.InputOverlay 2.2.3
Zergatul.Obs.InputOverlay 2.2.2
Fixed app crash when RawInput gamepad API fails to initialize. Now we can safely use XInput API if RawInput failed.
Zergatul.Obs.InputOverlay 2.2.1
Fixed rare crash
Zergatul.Obs.InputOverlay 2.2.0
- Added XInput API support
- Added few gamepad files
Zergatul.Obs.InputOverlay 2.1.0
- Added gamepad support (tested with XBox Controller so far)
- You can use multiple gamepads overlays (e.g. if you play with someone on split screen)
- Simplified customization of mouse/gamepad SVG
Zergatul.Obs.InputOverlay 2.0.1
Added mouse-speed
and mouse-flick
modules.
Zergatul.Obs.InputOverlay 2.0.0
- Complete rewrite of core module. Instead of low-level Windows hook, application is using Raw Input API.
- Added support of mouse movements.
- Added all standard keys. Some of the keyboard key names were changed.
- Added
mouse-movement.html
as an example how to work with mouse movements data. - Reduced executable size by 30%
Zergatul.Obs.InputOverlay 1.0.3.1
Fixed javascript error in keyboard.html
Zergatul.Obs.InputOverlay 1.0.3.0
- Added support of mouse wheel
- When OBS runs on another PC, you no longer need to change websocket URL in
engine.js
Zergatul.Obs.InputOverlay 1.0.2.0
updated version