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πŸ’­
Today is victory over yourself of yesterday;
πŸ’­
Today is victory over yourself of yesterday;
  • Enrolled in University of Texas At El Paso
  • El Paso, TX
  • 05:38 (UTC -06:00)
  • LinkedIn in/zachary-wittmann

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Zachary-Wittmann/README.md

Hello There! I Am Zachary Wittmann, Welcome To My Profile!

I am an aspiring Data Analyst from El Paso, Texas.
I'm currently enrolled at The University of Texas at El Paso in Computer Science.
BSCS: 3.74
MSAI (Current GPA): 4.0

I enjoy self-improvement and I take pride in always striving to do better than I did before.
I love honing my skills and techniques to become better.

πŸ“Ό Personal Projects

βš”οΈ ARES SYSTEM Created: May 17th, 2024

  • The Assessment of Retrospective Engagement Scenarios or ARES System is a work in progress that aims to analyze prior engagements throughout different wars in history and try to find patterns between the outcomes of those engagements and the factors that composed the battle.

✈️ MAVERICK Created: April 13th, 2024

  • Worked along team members of Atlas Development during the Borderland Glitch Game Jam to create a game in under 48 hours.
  • MAVERICK is a Top Gun themed game inspired by the style of 1942/Galaga created within Unity and utilizing GIMP for asset creation.
  • Further documentation for the game can be found by clicking the title.

🌹 RWBY Remnant Royale Created: April 12th, 2024

  • A fanmade game clone of Vampire Survivors in the style of RWBY made in Unity

πŸ›‘οΈ PALADIN SYSTEM Created: March 23rd, 2024

  • Worked alongside team members of Atlas Development to create a program to assist with police response time by analyzing prior police reports to better plot patrol routes.
  • The Predictive Analytics-Driven Law And Dispatch Intelligence Network utilized K-Means Clustering to allow the creation of hot-spots that could be used in tandem with Google API to calculate mileage, time, and location information.
  • This project resulted in my team being awarded 3rd place at the Smart-Borderland AI Hackathon.

πŸ’½ Course Work

I am currently a graduate pursuing a Master of Science in Artificial Intelligence degree.
Some relevant courses with their contents are as follows:

πŸ€–πŸ§  Artificial Intelligence [CS 4320]

~ Methodologies, approaches, and techniques associated with artificial intelligence.
~ Contents of this course included representation, search strategies, expert systems,
  and applications therein.
~ Worked alongside peers to create programs that incorporated material taught within the course.
Grade: [A]

πŸ‘¨β€πŸ’» Software Engineering Requirements 1 [CS 4310]

~ Methodologies, approaches, and techniques associated with software requirements analysis and definition.
~ First semester of a two-semester CAPSTONE project working alongside peers and a client.
~ Captured and specified requirements for a real-world application, to be coded in Fall 2024.
Role: Team Leader
Grade: [A]

πŸ‘¨β€πŸ’»β›οΈ Data Mining [CS 4362]

~ Gained insight into mining massive datasets from big data and developed skills in handling said data.
~ Optimized and added quality of life features to code provided from the class as located in UTEP-Programs/Data-Mining.
~ Tutored peers and assisted in their passing of this class with the majority of them receiving an A.
Grade: [A]

πŸ‘¨β€πŸ’»πŸ€– Machine Learning [CS 4361]

~ Learned skills to handle speech recognition, image classification, and textual analysis.
~ Worked alongside two teammates to create a personal project of our interest as located in UTEP-Programs/
  Machine-Learning/Movie-Recommender.
Grade: [A]

πŸ’½ Operating System Concepts [CS 4375]

~ Learned about process and thread management to allow for concurrency.
~ Created several programs to be used within a virtual machine to demonstrate learned skills.
~ Demonstrated understanding of different ways to approach concurrency while avoiding deadlock and race conditions.
Grade: [B]

πŸ‘¨β€πŸ’»πŸ–₯️ Advanced Object-Oriented Programming [CS 3331]

~ Initialized framework and functionality (such as .csv file handling, dynamic structures to allow modularity,
  and implementation of design patterns) simulating that of Ticketmaster.
~ Incorporated my peers’ code to improve and advance the program with new functionality.
~ This incorporation allowed for insight into their approach to programming and implementation ofJUnit testing
  and Javadoc.
Grade: [A]

πŸ’Ύ Computer Architecture [CS 3432]

~ Compilation, assembly processes, and machine organization.
~ Learned how to handle input/output at an assembly level including memory-mapped I/O.
~ Created an MSP-430 project that included interrupts and exception handling.
Grade: [A]

πŸ–₯ Data Structures [CS 2302]

~ Learned about abstract data types and the representation of data using sets, lists, trees, and graphs.
~ Optimized code provided during the class in means of runtime and space.
Grade: [A]

πŸ† Accolades & Honors

Date Accolade/Honor
Fall 2023 Dean's List
Mar 2024 3rd Place at Smart-Borderland AI Hackathon
Apr 2024 Best Technical Skills at Borderland Glitch Game Jam
Apr 2024 4th Place at DEVCOM Analysis Center Cybersecurity Event
Spring 2024 Dean's List
Sept 2024 2nd Place at DEVCOM Analysis Center Cybersecurity Event
Mar 2025 1st Place at DEVCOM Analysis Center Cybersecurity Event
Apr 2025 1st Place at Borderland Glitch Game Jam
Apr 2026 1st Place at Army Research Lab CTF Cybersecurity Event

⌨️ Most Used Languages

I can code in various languages. But here's what I have been using most recently.

Top Languages

πŸ“Š GitHub Stats

I usually code my projects locally, then saving the code to a local drive.
However, I am better about live updating the code to this GitHub now.

Zachary-Wittmann's GitHub Stats

πŸ“œ Quotes

"I ask not for a lighter burden; but for broader shoulders."
β€” Proverb

β€œIf you accomplish something good with hard work, the labor passes quickly, but the good endures; if you do something shameful in pursuit of pleasure, the pleasure passes quickly, but the shame endures.”
β€” Musonius Rufus

β€œDo not spoil what you have by desiring what you have not; remember that what you now have was once among the things you only hoped for.”
― Epicurus

Popular repositories Loading

  1. Text-Editor-Python Text-Editor-Python Public

    Python 1

  2. UTEP-AI-PA3 UTEP-AI-PA3 Public

    UTEP AI course programming assignment with the intention of solving Markov Decision Processes (MDPs).

    Python 1

  3. zachary-wittmann.github.io zachary-wittmann.github.io Public

    Files with relation to my github.io site

    CSS

  4. Zachary-Wittmann Zachary-Wittmann Public

    Config files for my GitHub profile.

  5. MAVERICK MAVERICK Public

    Forked from Azaze7/Personal-Hackathon-MAVERICK-GameJam

    (Personal Project/Hackathon) Player Build/Source Code of MAVERICK, a game created by "Atlas Development" for the 2024 Borderlands Glitch Game Jam. Won *Most Technical* Award & 4th Place Overall. [✈️]

    C# 1

  6. PALADIN-SYSTEM PALADIN-SYSTEM Public

    Python 2