I am an aspiring Data Analyst from El Paso, Texas.
I'm currently enrolled at The University of Texas at El Paso in Computer Science.
BSCS: 3.74
MSAI (Current GPA): 4.0
I enjoy self-improvement and I take pride in always striving to do better than I did before.
I love honing my skills and techniques to become better.
βοΈ ARES SYSTEM Created: May 17th, 2024
- The Assessment of Retrospective Engagement Scenarios or ARES System is a work in progress that aims to analyze prior engagements throughout different wars in history and try to find patterns between the outcomes of those engagements and the factors that composed the battle.
βοΈ MAVERICK Created: April 13th, 2024
- Worked along team members of Atlas Development during the Borderland Glitch Game Jam to create a game in under 48 hours.
- MAVERICK is a Top Gun themed game inspired by the style of 1942/Galaga created within Unity and utilizing GIMP for asset creation.
- Further documentation for the game can be found by clicking the title.
- A fanmade game clone of Vampire Survivors in the style of RWBY made in Unity
π‘οΈ PALADIN SYSTEM Created: March 23rd, 2024
- Worked alongside team members of Atlas Development to create a program to assist with police response time by analyzing prior police reports to better plot patrol routes.
- The Predictive Analytics-Driven Law And Dispatch Intelligence Network utilized K-Means Clustering to allow the creation of hot-spots that could be used in tandem with Google API to calculate mileage, time, and location information.
- This project resulted in my team being awarded 3rd place at the Smart-Borderland AI Hackathon.
I am currently a graduate pursuing a Master of Science in Artificial Intelligence degree.
Some relevant courses with their contents are as follows:
~ Methodologies, approaches, and techniques associated with artificial intelligence.
~ Contents of this course included representation, search strategies, expert systems,
and applications therein.
~ Worked alongside peers to create programs that incorporated material taught within the course.
Grade: [A]
~ Methodologies, approaches, and techniques associated with software requirements analysis and definition.
~ First semester of a two-semester CAPSTONE project working alongside peers and a client.
~ Captured and specified requirements for a real-world application, to be coded in Fall 2024.
Role: Team Leader
Grade: [A]
~ Gained insight into mining massive datasets from big data and developed skills in handling said data.
~ Optimized and added quality of life features to code provided from the class as located in UTEP-Programs/Data-Mining.
~ Tutored peers and assisted in their passing of this class with the majority of them receiving an A.
Grade: [A]
~ Learned skills to handle speech recognition, image classification, and textual analysis.
~ Worked alongside two teammates to create a personal project of our interest as located in UTEP-Programs/
Machine-Learning/Movie-Recommender.
Grade: [A]
~ Learned about process and thread management to allow for concurrency.
~ Created several programs to be used within a virtual machine to demonstrate learned skills.
~ Demonstrated understanding of different ways to approach concurrency while avoiding deadlock and race conditions.
Grade: [B]
~ Initialized framework and functionality (such as .csv file handling, dynamic structures to allow modularity,
and implementation of design patterns) simulating that of Ticketmaster.
~ Incorporated my peersβ code to improve and advance the program with new functionality.
~ This incorporation allowed for insight into their approach to programming and implementation ofJUnit testing
and Javadoc.
Grade: [A]
~ Compilation, assembly processes, and machine organization.
~ Learned how to handle input/output at an assembly level including memory-mapped I/O.
~ Created an MSP-430 project that included interrupts and exception handling.
Grade: [A]
~ Learned about abstract data types and the representation of data using sets, lists, trees, and graphs.
~ Optimized code provided during the class in means of runtime and space.
Grade: [A]
| Date | Accolade/Honor |
|---|---|
| Fall 2023 | Dean's List |
| Mar 2024 | 3rd Place at Smart-Borderland AI Hackathon |
| Apr 2024 | Best Technical Skills at Borderland Glitch Game Jam |
| Apr 2024 | 4th Place at DEVCOM Analysis Center Cybersecurity Event |
| Spring 2024 | Dean's List |
| Sept 2024 | 2nd Place at DEVCOM Analysis Center Cybersecurity Event |
| Mar 2025 | 1st Place at DEVCOM Analysis Center Cybersecurity Event |
| Apr 2025 | 1st Place at Borderland Glitch Game Jam |
| Apr 2026 | 1st Place at Army Research Lab CTF Cybersecurity Event |
I can code in various languages. But here's what I have been using most recently.
I usually code my projects locally, then saving the code to a local drive.
However, I am better about live updating the code to this GitHub now.
"I ask not for a lighter burden; but for broader shoulders."
β Proverb
βIf you accomplish something good with hard work, the labor passes quickly, but the good endures; if you do something shameful in pursuit of pleasure, the pleasure passes quickly, but the shame endures.β
β Musonius Rufus
βDo not spoil what you have by desiring what you have not; remember that what you now have was once among the things you only hoped for.β
β Epicurus