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Tags: ZNixian/RobustToolbox

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godot-kill

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Make fonts use A8 textures.

Reduces VRAM usage.

noise_0.0.1

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Verified

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Rust-based noise generation API. (space-wizards#715)

Supports tileable 2D, 2D, 3D & 4D Ridged & FBM noise.

I still need to generate native versions for all the platforms, so we can't merge this yet.

0.0.7

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Never forget to hit save.

pre-godot

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Changes physics and collidables (space-wizards#543)

This is for projectile weapons, adds some enhancements and modifiers for collision behavior which will help out

0.0.6

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Makes Coordinates more Structy (space-wizards#417)

More readonly-ish and less write-ish

0.0.5

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Adds grid to snap grid placement manager (space-wizards#384)

* Adds grid to snap grid placement manager
Fixes drawline

* Done

0.0.4

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Fix accidental integer division. (space-wizards#349)

AnimatedSpriteComponent.AABB used integer division, fixed now.

0.0.3

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Fix sonar E rating by removing dead Lidgren code.

Specifically, dead encryption systems like DES which are useless in 2017.

0.0.2

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Upgrade and Include OpenTK in all projects. (space-wizards#299)

* Upgrades OpenTK 1.6 to 3.0pre in SS14.Client.Graphics project.
Adds OpenTK to all projects so that the math library is available.
Adds helper functions to SFML and OpenTK vectors for better compatibility.

* Fixed issue with OpenTK.dll.config needing to be copied to output.

0.0.1

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Fix broken prototypes for AnimatedWearables (space-wizards#219)